First off, let me say, I am just 1 person and i know my opinion means nothing in the grand scheme, but i'll say what i have to for myself anyway.
balancing has definitely been improved greatly. As a strictly Advent player (well tec sometimes in 1.03 when it was a small map), I LOVE this patch. I feel like advent now finally has a fighting chance to survive early game.
Thank the Lords of Kobol Oo.
I dont see any balancing problems yet with what has been done, and it seems like the game is really quite balanced at this point, so:
On the list for things for Ironclad to do, imho (please dont think me bossy. if IC never came out with another balancing patch i'd be okay)
1. Futher nerf returning armada. say allow it to make only 1/2 of the fleet capacity, or some percentage figured by math and science.
2. Make strike craft more viable. 1.04 made them a little bit cheaper, and a little less likely to be countered automatically by flaks, but strike craft could stand to play a more prominent role.
3. Culture is weak, as is deliverance engine. 200% or more culture effect to make broadcast centers actually worth it.
4. An ability to downgrade fleet logistics, maybe for free but takes time, and requires paying money again to upgrade. Haven't put much thought into it, but fleet logistics being too high will knock a player out who needs to recoup from a loss. It basically creates a snowballing effect.
5. Make Siege effectiveness research cheaper and easier to access. Since siege frigates aren't really viable options, it's more important to get upgrades so capital ships can do the planet killing. Honestly, I wouldn't mind if siege frigates were removed altogether. Everyone knows that no one uses them.
Then of course there's all the stuff that doesn't affect balancing, such as AI, minidumps, network.
Looking forward to higher res textures too.
and:
PLEASE PLEASE GOD PLEASE. ALLOW US TO CHOOSE STARTING POSITIONS.
and
Make custom maps made in galaxy forge automatically upload to other players so that the process of playing a custom-made map isn't so impossible.
And that all ties in with the ability to preview a map ingame before launch of the match.
Thanks IC. You guys are great. Never personally played a game that got patches so frequently, and had developers chillinn in their own game's forum.