Just to keep everyone in the loop...
I am aware of an issue with the current released versions of the mod and the latest patches (Diplomacy 1.011). Ironclad added a new main menu entry and the text label is missing in the string file included with the latest release versions of the mods. I believe the mods will load and play just fine as they are, but if you mouse over the new menu item, the game will likely crash.
It is a very minor and easy fix but I am not releasing updated versions just yet. The reason? Because I am in the middle of making a significant addition to the mod right now and it's just not quite there yet. I have made very good progress the last couple days that I've been able to work on it, and I may do a release with the new content in an "unpolished" state just to get the fix out sooner but I still have a fair bit of work to do yet before it's ready for playtesting.
What is this new addition? I am (finally) finishing the Goa'uld as a playable race. They're tech tree (estimated 120+ entries at the moment, more than I expected) is mostly in place now (which is one of the most time consuming parts of adding a new race) and just needs to be filled in with the things that I have not yet created for them ship/structure-wise. I also have to do up a starbase for them yet as well and fill in some of the gaps for extra goodies that the other custom races have. Then it's just some stringwork and I'll do an initial release. Expect them to be reusing stock models for the most part, or some rough placeholder new models at first.
I can't really give you an ETA on this. It depends very much on my schedule and when I can get the time to put in on it, as well as how well the more fiddly bits go. If I try to clean up the placeholder models it will also take more time (I'm not even going to try and get new, proper models done right now).
So that's it, in a nutshell.