Raziaar, I think why you haven't seen starting locations addressed is because of the limitations of the map selection process. This isn't like some strategy games where you can click a starting spot or line up numbered starting location to select where you and opponents will start. From what I've been able to gather, starting locations are controlled by some sort of placement algorithm.
Though any properly coded algorithm, even on completely randomized galaxies, would be able to determine where a player starts in relation to another player.
I just find it completely ridiculous, and can't believe I've waited this long in the hopes that they'd actually deliver with it. Guess what people had said about it being in 1.10 was a crock.
Going to sell my game, because even though I love the game, I don't get any joy out of it when my primary playing style is cooperative against the AI, preferably on large systems for truly epic games, and I start entirely in a different star system than my ally or allies. That makes it so I'm just playing to myself, when it takes absolutely forever just to get to my friends.
I mean for crying out loud... This is standard fare for any other RTS. And they could have made it work, they just chose not to. There is absolutely no point in playing cooperative games if nearly 100% of the time(and I tested this with restarting the game about 4 dozen times) you end up in a completely different starsystem from your intended partner.
EDIT: Great... and I just remembered, I can't even sell my game since stardock doesn't allow it, since my key is tied to my account. I feel like physically destroying my copy because I've never waited through a series of patches for so long waiting for an anticipated feature that never and will never show itself.