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Things that make no sense in Sins

Things that make no sense in Sins

Scavenger hunt?

I just noticed that in Sins, the refineries (at least for TEC) spew "noxious gas" into space much like an Earthly smokestack, with the gas flowing diagonally out. Now, physics as we know them would indicate that unless the gas is being FIRED (like a missile) out of the refineries, it would spread out pretty evenly, somewhat like how dye spreads in water.

Thus, I've decided to launch a Sins scavenger hunt for things that defy physics, normality, even the time and space itself! No points, and just for fun. Let's see what you can find!

154,258 views 108 replies
Reply #26 Top
Low ring rate around gaz giants: In our solar system, all gaz giants have rings (That mean an quite high percent of gaz giants have some).
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You can turn it up! Just edit the Planet files in game info. I set mine to 0.500000, much nicer, if not realistic.
Reply #27 Top
Theoretically, yes it can however the physics of a volume of gas going from a roughly 14.1 PSI environment into total vacuum and the kinetic energy associated with the gas's conformation to the Ideal Gas Principle far outweigh that of Solar Wind, because the gaseous density of solar wind is far below that of the ideal gas constant of .821 atmospheres on Earth, which has a 14.1 PSI pressure at sea level. Thus, while yes the molecules of solar wind pack huge amounts of kinetic energy, there are so few of them that their impact upon a pressurized discharge from the refinery would be so infintesimal as to be insignificant.

Every planet in our solar system has a ring, even Earth. The difference is that the gas giants actually have enough gravitational pull to accumulate enough matter foro it to be significant/noticable. In Earth's case, I believe we have two rings; one that was generated when the planet formed and shortly thereafter, and a second one which was created during the Apollo program and its dopplegangers. We've only been able to recently ascertain their existence for other planets such as Venus, because they're so fine.
Reply #28 Top
Every planet in our solar system has a ring, even Earth.
End of quote

No it doesn't. Some think it had rings.

The only planets to have rings are the gas giants.
Reply #29 Top
Low ring rate around gaz giants: In our solar system, all gaz giants have rings (That mean an quite high percent of gaz giants have some).You can turn it up! Just edit the Planet files in game info. I set mine to 0.500000, much nicer, if not realistic.
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Can you be more specific? Which exact file(s) did you do? And how did you edit them (Wordpad doesn't seem to open them properly)?
Reply #30 Top
Low ring rate around gaz giants: In our solar system, all gaz giants have rings (That mean an quite high percent of gaz giants have some).You can turn it up! Just edit the Planet files in game info. I set mine to 0.500000, much nicer, if not realistic.Can you be more specific? Which exact file(s) did you do? And how did you edit them (Wordpad doesn't seem to open them properly)?
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Should be PlanetGasGiant.entity.

If it's opening with funky letters all over the place, download the Forge Tools from the downloads tab. They're in binary normally, but are in the Tools as a text file.
Reply #31 Top
heres one no ones spotted (less i missed it) the planets dont orbit their stars!lol they just hang in space at the same position throughout

I know its a game mechanic to stop phase travel becoming complicated but it really does seem odd dont ya think?
Reply #32 Top
Ships take a minute to get to full speed, with it's big engines in back, but stop on a dime with tiny little thrusters in front!!!!!
Reply #33 Top
I think that having a few dozen planets around a single star, willy/nilly, including several terrestrial planets is a weeeee bit out of known reality.

I'll believe in phase drives and psy powers before I believe that you can have 7 terrestrial planets around a blue star.

For game play its fine, but no.
Reply #34 Top
Every planet in our solar system has a ring, even Earth.No it doesn't. Some think it had rings. The only planets to have rings are the gas giants.
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Technically everthing in space has a ring, unless the law of gravity is null and void of course, it's just that the rings are so small. And if you define a ring as something that can be seen with the naked eye, technically nothing has a ring.
Reply #35 Top
And if you define a ring as something that can be seen with the naked eye, technically nothing has a ring.
End of quote


Eh?
Reply #36 Top
Have you ever thought WHERE the MISSES 'projectiles and lazers' go? If you fire and miss, something has to be hit eventually...

If Earth (Real life earth) has space war, we might colonize a planet and one of our missed nukes may hit it!!

Thats why wars in this game are impratical, but it makes a kick a$$ game!
Reply #37 Top
I response to Phier's "Eh?"...

I believe what Sethbeastalan was trying to communicate was, that, at least according to quantum mechanics and general relativity, ALL objects (at least in this Universe) have a "ring" of either energy, elementary particles or, in most cases, both particles and energy, vibrating in predictable and quantifiable geometries (meaning not necessarily ring-like) resonating around local point phenomena. (These geometries can be very complicated, they vibrate in all 3 dimensions and are calculated using something called the expectation value or probability density)

In other words, we live in a Universe where matter and energy "vibrate" in "rings" around common "points", which we call atoms/molecules etc.
Reply #38 Top
The whole 'massive fleets of spaceships shooting at each other around dozens of hospitable planets' part doesn't really make sense to me. If we were to redo it, I think we may need to rethink this a bit.
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how about the whole "Dozens of habitable planets" ? i mean, earthlike planets are common, but still excepitionally rare. in reality
Reply #39 Top
The fact that nothing actually orbits the planets, such that orbital structures stay in the exact same position relative to other planets.

Reply #40 Top
how about the whole "Dozens of habitable planets" ? i mean, earthlike planets are common, but still excepitionally rare. in reality
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Ummm... Isn't this statement kinda opposing itself? They are common, but exceptionally rare? Which reality is this? ;)
Reply #41 Top
They are common in the universe but rare in a single galaxy is something that came to mind at that statement.
Reply #42 Top
i mean, earthlike planets are common, but still excepitionally rare. in reality
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Sorry, must have missed the announcement. Scientists have found another Earthlike planet? Last I checked they have found "Planets" But no earthlike planets. Scientists require proof for a theory to have legs. So far, no proof=no legs.

Oh and as for the refineries, they are orbiting a planet. Thus the gases that are expelled appear to be blowing in the breeze, but it are actually trailing away as the refinery orbits the planet...
Reply #43 Top
Ummm... Isn't this statement kinda opposing itself? They are common, but exceptionally rare? Which reality is this?
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yeah, um i kinda see that now lol
Reply #44 Top
Their actual numbers in the Universe are high by human standards, but their percentages in relation to all other planets combined makes them very rare :) :D
Reply #45 Top
heres one no ones spotted (less i missed it) the planets dont orbit their stars!lol they just hang in space at the same position throughoutI know its a game mechanic to stop phase travel becoming complicated but it really does seem odd dont ya think?
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if you really want to see the planets orbit the sun then you should throw the game into 8x speed, (just press the + button a bunch). though they may move slowly, they do eventually move around the sun. but as i said, they move VERY slowly.
Reply #46 Top
if you really want to see the planets orbit the sun then you should throw the game into 8x speed, (just press the + button a bunch). though they may move slowly, they do eventually move around the sun. but as i said, they move VERY slowly.
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They certainly don't move for me. Even in 20 hour+ games. Are you just rotating the map accidentally? Happens to me all the time.
Reply #47 Top
what about the way that damage is applied before impact, so you can colonise a planet your still nuking...
Reply #48 Top
Don't know if someone mentioned this and I missed it, but...

I've always thought it ridiculous that when a ship is given a move order to a spot behind where it's facing (like when retreating a heated battle) the ship will actually move forward and then curve around while in motion, as one would except a boat in water to do. Wouldn't it make more sense to just rotate in place (say, by simultaneously using small thrusters on the starboard aft and on the port bow) and then launch forward?

It's really frustrating when you tell a damaged capital ship to retreat a battle, and he actually plunges INTO the enemy lines before curving around and retreating. I've more or less developed the habit of just letting my cap ship sit on the sidelines because of this.
Reply #49 Top
me. Even in 20 hour+ games. Are you just rotating the map accidentally? Happens to me all the
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tried ,,, they aint moving ,,, and anyway if they did at sum point the phase lane networks would break up at sum point or change or sumin hence I dont think the developers put orbiting in
Reply #50 Top
i remember it happening once, it may be that my camera was just rotating really slowly but im pretty sure that it would work, also the phase lanes wouldn't break up because all the planets were rotating at approximately the same speed, once again lending credit to the rotating camera theory. still im pretty sure that the planets were rotating ever so slightly around the sun.