Hi,
I'm working on creating a few extra hazards and tactical positions to use on maps to break up a few of the stalemates me and me mates usually get into. Fine with the modeling/texturing but trying to learn the scripting, working on a zombie-style infected ship/metal extractor that uses a modified version of the Domination ability to take over ships that get too close and eventually spreads across fleets and the galaxy. I've been applying the ability to a scout so I can control it for testing purposes, I've got it to Dominate both ships and structures on auto, with weapons range shorter than ability so it auto attacks and using the Explore to keep it drifting as I hope the final AI one will.
My main problems at the moment are that I want the infected ships to be granted the same Dominate ability as the host and to join it's fleet once turned. I thought it might have to be placed within the Buff, but I could be wrong.
If anyone could help with advice or ideas it would be much appreciated
cheers