A problem I've noticed is that the illuminator, now that it's damage ability has been lowered, is uneven when comparing the difficulty at obtaining the vessel to its benefits, especially when compared to Assailant. Perhaps giving it a bonus that is not a damage type, such as increased turning speed, more shield or armor or hit points, or moving beam enhancing technology from it's tech 3 requirement to tech 2. Just look into it, you may find that no changes are required.You should also look into providing the ability for advent scouts to capture neutral resource stations as in terms of this ability the vesari have a large advantage over other races. Perhaps offering the ability as a technology may be an option. Or perhaps providing the advent scout with a speed boost ability to increase it's survivability, which would also differentiate the races and provide incentive to choosing advent over vesari.TEC seems to work perfectly.Other then that the other changes so far are excellent. And the game seems more stable against multiplayer crashes.
umm....
1. The illuminator has side beams. These are a big advantage. They also hit instantly.
2. You want to buff advent, and think TEC is fine? Are you for real?