Fixed your Cardassian AI problem, Stress
The AI needs a Scout ship to work. The Cardassians don't have one, they only have a Light frigate and a Colony, that's why they get hung up.
For anyone who wants to fix it, just open PlayerCardassian.entity and change
This will give them the TEC's scout ship since there's no Cardassian model, and the AI will work fine from then on.
If you'd like, I can also set up all the races to start with the basic 2 constructors/shipyard. It's not hard to do, just need the templates in galaxyScenarioDef, don't need to change the map files at all.