I think this thread title echoes the recalcitrant sentiments associated with smurfing. It's not the "pro" players that people new to the online community are hesitant to compete against. First of all, a real "pro" player is someone I would like to think embodies ethical considerations of gaming in general. Those considerations include advocating an "inclusive" attitude for the community as a whole, of which new players are the life blood. But, not withstanding a seasoned player trying out a new strategy under an "alternate" name, smurfs are the bane of multiplayer. Truly a wolf in sheeps clothing so to speak.
We should all know maturity has a lot more to do with attitude than age, but again, in general it's the immature rejects to society that pollute the multiplayer gaming experience, and unfortunately there are a slew of them with some convoluted axe to grind in multiplayer SoSE.
Maybe they didn't get "nurtured" properly as noobs, but it's a self fulfilling syndrome when new multiplayers don't have the stomach to digest all the nonsense they have to endure to earn their skills over time. But as with most things worth mastering, you have to pay your dues, and multiplayer SoSE is no different. I am going to say there are approximately 50 to 75 or so "active" regular veteran players. Out of these, I can count on one 9 finger hand, those that go out of their way to accomodate new players. However, for the most part, "regulars" help each other become more accomplished during in-game sessions by virture of self preservation motives when on the same team. While others will simply berate their teamates for some strategic flaw in their tactics without the benefit of instructional clarification. Maybe they don't want to face them as opponents down the road once they've accomplished certain skillsets, but this is really short-sighted on their part. Because, when you elevate someones play, the communities play is elevated as a whole, and in turn insures competitive consistancy overall.
We could all take a page from Dirty Sanchezz's "Rules of Engagement". He has the most accomodating and resilient attitude towards new players, and is a staunch advocate of fair play.
Another exemplory "advocate" is Raging Amish. He has taken considerable time with not only me, but countless others, to debrief and and offer play-style consul which often includes watching a replay in question in order to provide insight. He personally helped me overcome some glaring deficiencies in my build order for a couple of situational hurdles I had. My play has definately improved due to his guidance.
Along with guys like Krath, Archnemisis, Astax, Howler, Hiroge, jbaum, DeadRat & many others that will cogently point out your shortcomings without trying to insult your inteligence, all while offering details of their mechanics, are good examples of leadership within the community that we need to foster. (of course all of these guys, myself included, are prone to flights of fury within the heat of the moment, and are capable of unleashing a veritable missle barrage of scathing denunciations, but this is part of the "paying your dues" aspect of earning your wings so to speak).
Overall, I am encouraged by the progress I have witnessed within the PUG game process. This has helped very much the effort to stabilize multiplayer games.
May your allys be gifted and near, your phase lanes connected and many, and your eco steady and plentiful!