As it so happens I've been sorta working on an eve mod on my own, I got interdictor bubbles, webs, and warp scrams working, as well as working on the stats and such for the sabre, rifter, thrasher, and the four minmatar capital ships. I've been going for normal pvp fits on ships when chosing abilities and other stats.
Been thinking about how to get cynos working, only thing I can think up is making an ability that puts up a phase gate-type of beacon that can be warped to, but that would work for any ship...
I made one map a little while ago as a proof-of-concept, it has phase lines between every celestial except the sun, and to go across systems there are wormholes (poor man's stargates...) that are linked properly between systems, it's just Jita/Maurasi/Niyabainen/Perimeter. I figure a constellation-per-map setup wouldn't be bad.
Drones might be a bit of an issue since in sins you can just rebuild fighter squads, which doesnt really work in eve..
I am planning on converting the research trees into a make-shift skill system, where you would need racial frig 4 to train racial cruiser 4 to train racial battleship, which would unlock the battleships for that race.
Havent thought about pirate/minor factions at all yet, just been getting the minmatar ships in, and a research tree worked out...
Right now I'm waiting on a petition in eve to see if it's ok by CCP to distribute a mod like this, and if we can just use the models/textures from the client, since those can be extracted. If CCP says it' sgood, I'd love to work together with you (and whoever else wants to help) on it.