I literally had a dream about playing Sins and thought I would share it with the community to see what other people think about the idea.
Besides the obvious ideas and changes that have been adressed about star bases, mines, etc. a couple of new unit designs came to me last night. First a support unit that will give some or all of the resources back to the owner from any ships destroyed within its range. second a seige unit that although weaker would also pull resources as it destroys the enemy planet, and the final thing was to be able to build more then one star base in a gravity well. these ideas could also be extended to upgrades or counterbalances within the star bases. Any way, take it or leave it but I would be interested in these changes.
I found this dream to be funny since more recently I have been playing other games but has nonetheless revived my enthusiasum for the entrenchment beta.