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To whoever is listening.
I have noticed during a 2 player LAN game that when a players fleet surpasses 1 hundred or so ships, that they stop responding well to commands. IE Fleet #1 hot key selected go to enemy system X, only 1 ship from the fleet goes. Guess not such a big deal, but kind of annoying to have to give a fleet the same command several times to get it to respond. And really annoying when managing multiple fleets to have only your Capitol class respond to the command (has resulted in a devastating loss of max level cap ships during large multiple fleet and system battles).
I have also read multiple requests for mine clearing upon requisition of a planet. Great idea!!!!! Also to have an unit that is for clearing mines would also be awesome. Like a third spawnable flight wing from a carrier or capitol ship that specially destroys mines and nothing else. The scout ship mob, is a strategy, however not a good one
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Just to not make this post completely negative. This is the best RTS i have played. I LAN this game with friends every Sunday with truly epic games that last 8 to 12 hours. Love the MOO II influence and am hoping for more in the future. keep up the awesome work!!