problems with launching mods

anyone elce having odd problems with launching mods? i have everything updated, and placed in the right files nad folders yet the game still does not seem to want to read the GameInfo folder unless they restructured how mods need to be placed in the folder. its almost like its searching the entrenchment install folder instead of the mods folder.

3,869 views 8 replies
Reply #1 Top

you know they go in the "mods" folder, right?  under AppData/ironcladgames/sinsofasolarempire/

Reply #2 Top

Yeah, it does not work.  It appears that the game is unmoddable with the new expansion unless you change the core game files.  Even files other then entities do not work, and it is almost as if the game does care to read or load any files you put in a mod, or even if it is just a change to a preexisting file.  Unlike the beta 3, it also appears that it does not load the string file as well.

Reply #3 Top

ya, im going to tinker around with it some more, in beta 3 i just moded the base install files because it was a beta and id have to reinstall anyhow, but now that its a full release, ima see if its just me or if it broken *still*. meh. well, it IS still broken unless there is something new as far as structuring your mods go. my mods work perfect when you modify the base files, just that none of the files are read in the mod folder. Meh, ill just back it up and mod away i suppose, never play online anyhow.

Reply #4 Top

Fixed. Hotfix coming.

Reply #5 Top

Sweet, thanks :p

Reply #6 Top

phew, thought I wss going crazy when my mod wouldn't load no matter what I did ! :)

Reply #7 Top

Hotfix will be out tomorrow (Feb 26th).

Reply #8 Top

the quick patch is apreciated :p