That was sick. How exactly did you go about making this?
What kind of system did you play this on to get sutch awesome graphics?
Did you get rid of the interface in game or just crop your footage?
How did you capture the footage for editing?
What did you edit in?
How did you get sutch a smooth flight path for the camera?
Forgive me, I'm a bit of a video production nerd.
1.My system specs are..... The HD2900 1 gig gpu, 6000+ 3.1ghz duelcore cpu, 4 gigs of ddr2 ram, vista 32 OS.
No mods were used in this video, I left the graphics on there highest, most of the extra graphical effects you see are pure editing. I applied color correction to the scene much like you see in hollywood movies, such as "The Matrix" having a more green tint to it while on the other hand "Underworld" has more of a blue tint to it, I decided to go for the grittier dark space type of color palette for my video.
I also applied my own custom lense flare in the scene with motion tracking so it stays on the sun rather then run off all over the screen. Lastly I added motion blur to the scene, the effect is called Real Smart Motion blur(RSMB) which you can probably read up on, all I'm going to say is that its far better then the current motion blur effects you see in video editing applications.
Dont let the smooth frame rate in the video fool you though, this battle wasnt as massive as displayed, I tend to lag in massive battles, I'd rate this as more of a medium size battle with less then a 70 ships total.
2. I got rid of the interface using ctrl+alt+z and I did some minor cropping because the mouse cursor sadly doesnt go away with it, so when moving the camera it got in the way alot which are the areas I was in need of cropping.
3. I used fraps at 60 fps fullscreen with no sound and no sync, I usually dont use this program but when a game leaves me with no additional rendering commands built into it, its kind of my only option.
4. I used Adobe After Effects and Sony Vegas for editing.
5. By zooming the camera in without focusing it on any objects it reduces the movement speed for strafing with the arrow keys, and it also reduces the angle at which the camera rotates.
I went to that wegame site. I can download and play the "non-original" version (was about 41 MB), but I can't play the "original" one (was about 110 MB).
Nice video though.
Sorry I didnt state this earlier, but the wegame download for the original file is encoded in h264(bad ass codec btw) which requires a player that can decode the h264 codec, try downloading vlc player if you wish to view that one. Next time I'll think about using a more viewable codec although it may not look as good next time as far as quality goes when I do.