greetings.
So I'm running Entrenchment 1.01 retail on a huge galaxy map with 9 AI players. I got about four hours in and now I face the infamous minidump crash. I've been reading up on the issue, but most of the issues were in the beta's of entrenchment and I thought they fixed this, but I guess not. I switched to windowed mode and just watched the mem useage creep up to 2GB in task manager and sure enough, right around 2GB, minidump crash. Granted taking the settings down to high or lower shows a lot less mem usage (obviously), but I have to agree with what a few people stated before that lowering the settings is not a fix.
I zipped up all the neccessary files and sent them out to the support email at ironclad. Haven't heard back from them, but I figure they've probably got their hands full at the moment.
I'm running at highest settings at 1920x1280 on an intel i7, geforce 280 gtx and maxed out ram on vista 32.
Just kinda wondering if anyone else is having the minidump crash in the retail 1.01 entrenchment. I can't imagine I'm the only one crazy enough to run a 102 planet, 5 star map with 9 AI players on highest detail 
Sins is such an awesome game. I just wish I could play it in all its glory 