thoumsin I have 7zipd the mesh filder for you here http://www.mediafire.com/?sharekey=b70e23d4568339f600d27174b47c6657e04e75f6e8ebb871
harpo
hey danman, do you like cake or pie?
I prefer Pie. Lemon or Key Lime is my favorite.
Hey Danman
I guess I havn't tried hard enough to merit you assigning me people.
after all my capships are all modelled, I'll make a post for texturers.
If I don't get any, then I'll come back and ask again.
Thanks!
Just let me know if you don't get anywhere. I'll tell people to hlep you out. We all want to see your mod come to fruition.
DANMAN,
First of all, awesome for you for doing this. I remember when you were still new to modding this game and 7DS was still a dream. You've come a long way, man. Keep up the good work.
EternalSOV,
Simple question how do I change the race pictures with my own pictures?
I think this is the answer to your question: You will need to modify or make new versions of the following files (all located in the Textures folder):
Player_Portrait_Button.tga, Player_Portrait_Large.tga, Player_Portrait_Small,tga, Player_Portrait_Window.tga
I would suggest renaming them as well. Sins seems to not recognize these particular files in a mod if you leave them with the same name. For example, I renamed Player_Portrait_Button.tga to Player_Portrait_Button2.tga
If you don't have a program to modify these files (most image editing software works, I think), I've found GIMP to be a good (read: free) alternative to Photoshop. You can find it here: http://www.gimp.org/downloads/
Additionally, you need to make modifications to the following files (located in the Window folder):
NPC.playerPictures, PlayerPhase.playerPictures, PlayerPsi.playerPictures, PlayerTech.playerPictures
Within those files you will need to change the following (at minimum): pictureCount, rowItemCount (all 4 occurances), textureName (to the names of the 4 new/modified files)
I hope this helps.
Yeah, I remember us talking way back when. 7DS has taken on a mind of its own, its own presence. From what certain stats tell me, its one of the most popular mods for a game out there right now. Also, thanks for answering that question.
Quoting DANMAN3712,
reply 3
Quoting kyogre12, reply 1I have a question about your plans for 7ds. You said in the 7ds post that you will skip the 1.16 version and go straight to Entrenchment. Will the first Entrenchment version be a straight port of 7ds 2.1 or will have new stuff added?
7DS 2.5 will be for Entrenchment, and there will be some new stuff added in, but minimal in order to release so that people can begin enjoying 7DS with Entrenchment. 7DS may feature new planet and star sizes, but that is still in the works. 7DS 3.0 will feature all kinds of new stuff, including the edition of the Federation, the BORG, the Ur-Quan Kzer-ZA, the Mycon, and the Homeworld races.
Keepem coming!
DANMAN
What about those of us who can't get Entrenchment? Will we be left out?
Unfortunatley you will be stuck with version 2.1 of 7DS. I cannot support both formats, as the coding is completely different for both versions. I might still make smaller mods for 1.05 Sins though.
thoumsin I have 7zipd the mesh filder for you here http://www.mediafire.com/?sharekey=b70e23d4568339f600d27174b47c6657e04e75f6e8ebb871
harpo
Thank you harpo, this will help out big time.
Is it possible to give a fighter a flair? I can only get them to appear on a frigates or higher
i Nert! Glad to hear from you. I hope you like what I did with your UFO ships. They became the Arilou race, along with the original skiff ship from SC2, and the Mothership & Okun Model. I will check out the fighter thing, but it may be hardcoded not to work for fighters simply because it will cause too much lag. I'll check into this for you.
*looks at Dan's post about Galactic Sins*
I'm going to need a bigger computer/zipper...
Yeah man, make sure its made of Orichaculm (Atlantian gold metal). It will bust when you play this. Imagine Sins MUCH bigger than before, in which each gravity well is actually a solar system instead of one planet. The Star will of cousre be at the center, and the planets will orbit. These planets can be fitted with planetary weapons and shielding too, and if the Avatar or Death Star come around......BOOM! No more planet.....
DANMAN