So ive heard alot of requests for Z axis etc.
Now, i know alot of people will say, oh, just press the Z-axis hotkey and duh
ive never used it, and have never had to, but i had this good idea the last time i opened Entrenchment
at the opening cinematic thing for entrenchment, where you see the commander and the holo screen representation of the battle field, i saw an interesting detail
on the same plane as the SB, as well as above and below, i saw what could be described as the GW graphic we have now, except there were 3 of them, the middle on where we have it now, and 2 smaller ones about halfway between the equator and the poles
so, i was thinking for the people who want a Z-axis if having this sort of thing in game would give you what you want.
you could place a fleet on the northern or southern GW and 'surprise' any incoming fleets, maybe slingshotting around the planet gives a speed boost and slight damage boost as projectiles travel faster, plus the element of 'surprise' by popping out from behind the planet means the enemy fleet reacts slower... but also incoming damage is increased for the same reason that your fleets damage is increased...
or, alternatively, place extra defenses or logistical structures there, to give extra firing arcs or protect logistics structures better/a little longer from incoming enemy forces.
it definitly needs balancing etc, im not saying the above ideas are perfect, just things off the top of my head...
idn, what do we think?