Quoting GeneralEtrius,
reply 16
Hey, the game is no longer crahing, but there seems to be a bug.
Spolier alert:
At the end of the Relic phase, you have to fight several Koreans in order to get picked up. I killed them, and the plane still wont come. Has anyone had this problem?
I had the exact same problem, I had to restart the level to complete the game.
Once I was finished the game I took it back for store credit. Not because of this bug, but because I found Crysis boring. Emptying an entire clip at a Korean soldier, for each soldier is not my idea of fun! And watching them respawn a few second later is a major turn-off!
I cant believe they're the same team that made Far Cry!. I was expecting Crysis to be a lot like Far Cry, but it turned out to be the complete opposite. I really liked the sandbox approch of Far Cry, having the freedom to move and attack from multiple angle is a lot more fun then taking part of scripting events.
The bottom line is restarting the level might be the only way for you to finish this game!
wait... relic is the level where you find Dr Rosenthal (Daddy dearest) right? and *SPOILER ALERT* he gets frozen by the exosuit right?
okay, so, at the end of that level, you have to clear the LZ of a bunch of koreans in *SPOILER ALERT* ripoff nano-suits, which is why they are so hard for you to kill. they do everything your suit does, and that includes cloaking. the reason that:
1. they were so hard to kill is because you are so hard to kill, theres no reason to justify why 100's of koreans cant kill you, but you can kill a similarly nano-suited soldier with less than a full ammo clip...
2. the VTOL didnt arrive is because there was most likely a korean soldier was probably hiding somewhere, in cloak mode, and waiting for you to get close enough to attack you, or, waiting to get a shot with his sniper rifle.
i love the people who get all shitty because they dont pay attention to whats going on. first off, how can you possibly say that Crysis doesnt use a sandbox approach!?!? if i didnt know any better, id have claimed you havent even played the game! Given, some routes and strategies are faster than others, some are better than others, some are more fun/easy and some are challenging. i suspect you just didnt take the time to take a look around at your options, or were waiting for someone to spell it out for you. sure, there are some missions where its scripted... but then you dont have that much freedom for a sandbox map *SPOILER ALERT* when you are on an aircraft carrier! and, lets face it, how much fun would it be to just walk, drive or even fly around/above all the enemies on the map, kill a few people guarding you objectives, then continue on? sometimes, devs have to force you into a conflict, but i think Crytek did a pretty damn good job of giving you the choice 95% of the time. and even when it appeared like there was only one choice, im sure you probably went for the obvious choice, and didnt find that hidden cache of ammo and weapons because you couldnt think outside the box. what do you want them to do? spell it out for you? you will call it scripted. dont spell it out? you will take the most obvious option and still call it scripted because they didnt spell it out for you! considering the graphics in Crysis, building anything that isnt necessary would take alot of time and money, as well as causing the game to load slower and possibly crash on lower end computers, and simply pushing up the bar which says; "must have computer more powerful than this to play". they had to find a good balance, and i think they did.
also, which soldiers do you have to empty a clip at to kill? if you are playing on hard or delta difficulty, and are trying to kill *SPOILER ALERT* a nano-suit enemy, well, go figure, its not going to be a walk in the park. even on easy and normal its supposed to be a bigger challenge, they dont even appear all that often in the original Crysis. heck, AI is hard enough to program as it is, if you choose a higher difficulty level, the industry standard is going to give the AI a few more options (like using more grenades etc) as well as making it harder to kill, while making it easier to kill you, you are going to find that in just about any FPS on the higher difficulty settings. and when do they respawn? idn, are you talking about MP? ive never seen campaign AI 'respawn', and if you are playing MP well goddamn its supposed to be harder?
i assume you are talking about the original Crysis right? not Warhead? because i have to agree there that a fair few missions in Warhead that are very linear and the only choices you get are using different weapons... but the original Crysis was excellent.
yes, it probably had/has some bugs, but being one of the most advanced video games available in the world today, duh it was going to have some bugs. and all things considered, unless you are unlucky or try to cause a bug, you arent going to run into one. i was playing a game called freelancer, its a space-flight combat simulator with RPG elements, in case you havent heard of it. anyway, on my like 4th or 5th play through the campaign, i was trying to cheat my way into some advanced weaponry, and in doing so, made enemies with one of the factions in the game, a corporation which happened to own the space station i had to dock with to end the next mission of the game. i had figured, just like the rest of the game, that the basic programming would be overruled and told to let me dock even though they didnt like me, but it didnt, and i had re-load the game before the mission, spend an extra hour or 2 and a few hundreds of thousands of credits paying for hackers and employees to boost my reputation with said faction, and then replay the mission, just so i could progress through the story. all of which wouldnt have happened if i hadnt tried to cheat the system. and considering how much more advanced Crysis is than Freelancer, i think you need to get off your goddamn high horse and give them a break!
so, to answer the question, its not so much a bug as far as the VTOL wont arrive, but a bug because the remaining AI soldier(s) wont come out of hiding and fight you. a few laps around the graveyard and into the bush a bit should enable him to see you so you can find him and kill him and move on.