In the FrigatePsiLongRange.entity file? I've tried to change the damage per bank as follows
DamagePerBank:FRONT 36.000000 (changed from 53.500000)
DamagePerBank:BACK 0.000000 (same)
DamagePerBank:LEFT 36.000000 (changed from 27.250000)
DamagePerBank:RIGHT 36.000000 (changed from 27.250000)
Note: the (changed from text) was not included in the file.
But I also tried to put in just the unedited FrigatePsiLongRange.entity. But it also locked up.
The only other thing I can think of is the FrigatePsiLongRange.entity file was converted to txt using the "DK - SoaSE Mod Tool GUI - 1.3.0.2"
Maybe I should just use the ConvertData exe for the single file?
Maybe I should convert the FrigatePsiLongRange.entity back to binary?