Okie Dokie, here goes, i have a workable set of about 18 little mini's that add different planets as your start planet, load just one capital, or just 6 frigates, or all of them. One adds heavy strikecraft, another heavy weapons for the capitals, another low ship costs, one has low resources and one high, one has low research.
I think it is ready for testing, i've been playing it since finishing the last mini last night, there could of course be more to come, and it is fairly straightforward. The only couple of things you have to keep in mind, are that the mini's load what the others have that it doesnt, so its a little like make heavy ships, take out ships in the planet mini. And the other thing to keep in mind is that they act in a sorta class way, and what i mean by that is : say i make 1 cap mini, i have to change the player.entity to get that 1 cap all by itself.
So then i make a 6 frig mini, i also have to edit the player.entity file to get that. SOOOOO the 1 cap and the frig mini become mutually exclusive. I can load one, but if i load the other, it wont show, the player.entity file has already loaded and is no longer required. Maybe the devs can tweak this downstream, but right now this is the way it goes.
So, i have labeled the mini's by class, ship or planet or resources or foes. The research is tied through the player.entity file, so you can only use it in place of a ship class mini. Anyway, im guessing that this will all become readily apparent after someone has a chance to work with it a bit.
I think its fun, the mini's are relatively quick to make and they produce a lot of customizability into my game, i can choose my start planet, i can choose how many ships i want, heavy or light weapons, add heavy strikecraft? I can lower or raise my costs (depending on which mini i use) and have little or no research or a ton of it.
The high resources is done, but the high research mini im still working on it. 
Well... this is BETA... okie?
So if you want give it a try and let me know what you think, and how perhaps i can tweak it to make it better. Oh, i used my starfire mod as a base, because i didnt have to create new races from scratch again, but it does add things that arent used in the mini mods, so the files are perhaps a little overweight. 
But to be honest taking an hour to take out 24 mb of files from 18 files seemed a little, well... haha counter-productive. I thought, it is small enough, its okie to leave in. Anyway, keep gaming and keep modding !!!!
But give it a try and let me know what you think, and if you have any suggestions for more little mini's. 