Help - force ships to align to target more precisely

What im trying to do is force ships to allign more strictly to their targets. In the sins engine a ship tends to think it's 'aligned' when it's actually only within 20 or 30 degrees. This makes beam weaponry look ugly.

One of the ships im making would be much better if it aligned to its target within, say 5 degrees...

Q1: Does anyone know how to do this?

My first hunch was the "firingAlignmentType" parameter, but as far as I can tell this is only used to make certain ships tilt foreward while firing, as the only values ive seen for this parameter are "Default" and "TiltForeward".

Q2: Are there any other possible values?

971 views 2 replies
Reply #1 Top

Hmm I am not 100 % sure, but I think you can alter it in the mesh files at the weapon points. Acording to the documents there is a minimum angle. I have never touched models, and I haven't tried to experiment with them mesh files yet, so I am not sure how changes affect the weapon fire. Sorry that I can't be of more help.

Reply #2 Top

no, altering the mesh files wont help.