N3rull - I am not talking about rendering all effects in the galaxy, thats of course insane.. I am talking about rendering all effects in currently zoomed in gravity well...
Couldnt these effects be rerendered faster than in almost 8 seconds? Why are the particles spawned over this huge amount of time? They surely can be loaded faster. The same applies for example for engine trials. As soon as you zoom into the gravity well, the engine should load all particles and renders them as soon as it can. Take Doom 3. One level contains huge amounts of smoke particles and that doesnt mean they are all always rendered. But when they come into the field of view, they are rendered instantly, not slowly fading in.
Also I noticed, pausing the game stops particle loading and creating. Shouldnt this be independent?
Another thing: the wormhole effect disappears even when you dont zoom out of grav well, but just look away. This I think is definitely a bug, isnt it?