I've not looked those yet - weapon effects, weapon effects, hhmmm. If I were a weapon effect which entity would I be?
That data is embedded in the entity files but point elsewhere, I suspect the constant files but I haven't look closely into it. Here is an example from an ability:
effectAttachInfo attachType "Center"
Here is a ship weapon example:
Some names in "" refer to preset effects stored elseware in the build others like beamWidth are variables and have easily adjustable and obvious effects. Some like ffffffff have me at a loss but I suspect refer to some mapping, I suspect color but I haven't found the key yet. With your search algorithms and table making skills I figure that and some assistance from the lurkers might allow us to make some coordinated headway and get the B5 look and feel right. Thoughts?