It worked! Getting the hang of ParticleForge. The charge effect is semi-circular and follows the ship's blue arc. @TobiWahn, I had to move the bomb-hardpoint's Z to 50 so it starts at the center of the disc. Could you update that?
@Davroth, are you still managing the .entity files? I can send you my updates at a later time. Because of the weapon effects, the weapon properties had to change. The damage output has therefor changed (due to FireDelay and PreBuffCooldown).
Holy F***! That looks awesome.
Could you just send me the Mesh with the changed hard point? Or do I get it wrong?
As for the entity files, I'm not sure who has the correct ModDatabase version now. I think I have the master at the moment.
@Darvroth: Do you happen to have FileMaker from some source? Version 16 or up? I could send you the master or upload it somewhere and you could enter the data. But I think I would first need to ad support for the buff to allow a ship to ruin a planet? Or is it already in there?
Damn. So out of touch.