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The Push for Higher Hardcode Limits

The Push for Higher Hardcode Limits

Hello Stardock and Ironclad!

We, the endless Sinners, the players of Sins of Solar Empire, the good ol' gamers, and the modding community as well would like to make our voices hear loudly in regard of a problem that is causing many headaches and stealing away many hours of sleep to some pious souls who daily bravely dare to undertake the task of creating really rockin' mods challenging the gorge of eternal patching.

Let this be told, in good and bad, we will always love ya...but all we wanted to say is:

"Push for more higher hardcode limits!!!"

Thank you,

Sinners! Sign this please.

 

 

46,347 views 78 replies
Reply #76 Top

Quoting JTAYLORPCS, reply 75
UP THE HARDCODE LIMITS !!!! RESISTANCE IS FUTILE !!!!!!!! 

  
End of JTAYLORPCS's quote

 

Agreed!

Reply #77 Top

:fuzzy:  HEY BLAIR AND COMPANY ARE YOU LISTENING YET ? UP THE LIMITS

Reply #78 Top

requiredShipCount exceeds the maximum allowed. 4 requested but only 2 allowed. If a larger number is needed bug a programmer!
End of quote

yo i need a programmer, a whopping two required ships doesn't work so well, now i have to use two in the random count and do a ton of math to get the random ships to spawn in the proportion i want

edit: i guess even using the two requiredshipcount slots I do get doesn't matter because apparently either one of the ships spawns regardless of minCount/maxCount and not the other or nothing spawns even though they're well below the slot count. great!