Governments Mod Idea
currently an idea in progress
I'm an old modder for other games like Oblivion or Final Fantasy 7 even virtual spaces like Second Life. But new modder to Sins. I'm going over a few ideas I've been writing down about mods I'd like to do. I mainly wanted to do these mods to create new strategy to multiplayer games that I have with my dad and friends. Well, the idea that keeps popping out is having a governments based mod. Basically its main two features are about culture level and controlling rebellion. If you cannot control your people you cannot control your empire. You'll have to research certain things to boost the happiness of outskirt planets, calm rebellious parties, etc. Plus I'm thinking of using the planets culture(moral/loyalty) in things like, if you lose a planet, other planets lose loyalty in you. Especially huge if you lose your homeworld. Of course there will be a story to it as well, like TEK has a democratic party, Advent use a councle and Varsari have an overlord maybe.
Anyways I'd like to expand on the idea and start gathering a team to work on this mod. If anyone is interested in doing it let me know. If you just want to submit ideas that's cool too.