myles, the only problem with the gameplay.constants file altering is that it will be removed with the next patch update to sins/entrenchment/diplomacy.
loneranger , the instructions are
1 in your current Mods-Entrenchment v1.05 folder, create a new folder perhaps with the name 'b5 bigfleet'
2 open the new folder and also the b5 mod's folder
3 copy from the b5 mod the *.manifests and paste into the new 'b5 bigfleet'
4 go into the gameinfo folder in both the b5 and 'b5 bigfleet' folders
5 in the b5 gameinfo folder find all the 'RESEARCHSUBJECT_MAXCAPITALSHIPS' and 'RESEARCHSUBJECT_MAXSHIPSLOTS' files and copy them into the b5 bigfleet\gameinfo (note if the ile does not exist in the mod then copy from your \sins\entrenchment\gameinfo folder)
6download, extract and run one of the text bin gui's on the mod folder converting all the files to txt mode
7 edit EACH of the 'RESEARCHSUBJECT_MAXCAPITALSHIPSrace#.entity looking for
researchModifier
modifierType "CapitalShipMaxSlots"
baseValue 2.000000
perLevelValue 2.000000
researchModifier
modifierType "CapitalShipMaxSlotLevel"
baseValue 0.000000
perLevelValue 1.000000
the line you wnt to alter is the one in bold
and for the 'RESEARCHSUBJECT_MAXSHIPSLOTSrace#.entity's you look for
researchModifier
modifierType "ShipMaxSlots"
baseValue 0.000000
perLevelValue 540.000000
researchModifier
modifierType "IncomePercLost"
baseValue 0.000000
perLevelValue 0.093750
researchModifier
modifierType "ShipMaxSlotLevel"
baseValue 0.000000
perLevelValue 1.000000
and the line to look for and change is the BOLD one
and do not forget to save your changes.
when you have altered all the races to the larger supply then start entrenchment go to options then mods
stack the b5 bigfleet ABOVE the babylon 5 mod, apply then play
harpo