Seems like I was blind ^^
I found it...
researchScreenData
Combat
blockCount 3
block
area [ 50 , 93 , 690 , 192 ]
backdrop "ResearchScreenBlockBackdropCombat0Tech"
tierIndicatorBackdrop "ResearchScreenBlockTierIndicatorCombat0Tech"
title "IDSResearchScreenBlockTitleCombat0Tech"
picture "ResearchScreenBlockPictureCombat0Tech"
block
area [ 50 , 295 , 690 , 144 ]
backdrop "ResearchScreenBlockBackdropCombat1Tech"
tierIndicatorBackdrop "ResearchScreenBlockTierIndicatorCombat1Tech"
title "IDSResearchScreenBlockTitleCombat1Tech"
picture "ResearchScreenBlockPictureCombat1Tech"
block
area [ 50 , 449 , 690 , 192 ]
backdrop "ResearchScreenBlockBackdropCombat2Tech"
tierIndicatorBackdrop "ResearchScreenBlockTierIndicatorCombat2Tech"
title "IDSResearchScreenBlockTitleCombat2Tech"
picture "ResearchScreenBlockPictureCombat2Tech"
Defense
blockCount 1
block
area [ 50 , 93 , 690 , 235 ]
backdrop "ResearchScreenBlockBackdropDefense0Tech"
tierIndicatorBackdrop "ResearchScreenBlockTierIndicatorDefense0Tech"
title "IDSResearchScreenBlockTitleDefense0Tech"
picture "ResearchScreenBlockPictureDefense0Tech"
NonCombat
blockCount 3
block
area [ 50 , 93 , 690 , 192 ]
backdrop "ResearchScreenBlockBackdropNonCombat0Tech"
tierIndicatorBackdrop "ResearchScreenBlockTierIndicatorNonCombat0Tech"
title "IDSResearchScreenBlockTitleNonCombat0Tech"
picture "ResearchScreenBlockPictureNonCombat0Tech"
block
area [ 50 , 295 , 690 , 192 ]
backdrop "ResearchScreenBlockBackdropNonCombat1Tech"
tierIndicatorBackdrop "ResearchScreenBlockTierIndicatorNonCombat1Tech"
title "IDSResearchScreenBlockTitleNonCombat1Tech"
picture "ResearchScreenBlockPictureNonCombat1Tech"
block
area [ 50 , 497 , 690 , 144 ]
backdrop "ResearchScreenBlockBackdropNonCombat2Tech"
tierIndicatorBackdrop "ResearchScreenBlockTierIndicatorNonCombat2Tech"
title "IDSResearchScreenBlockTitleNonCombat2Tech"
picture "ResearchScreenBlockPictureNonCombat2Tech"
Artifact
blockCount 1
block
area [ 9 , 49 , 776 , 631 ]
backdrop "ResearchScreenBlockBackdropArtifact0Tech"
tierIndicatorBackdrop ""
title ""
picture ""
Fleet
blockCount 2
block
area [ 7 , 62 , 784 , 328 ]
backdrop "ResearchScreenBlockBackdropFleet0Tech"
tierIndicatorBackdrop ""
title "IDSResearchScreenBlockTitleFleet0Tech"
picture ""
block
area [ 7 , 348 , 784 , 328 ]
backdrop "ResearchScreenBlockBackdropFleet1Tech"
tierIndicatorBackdrop ""
title "IDSResearchScreenBlockTitleFleet1Tech"
picture ""
And there...
numResearchFields 6
field "IDS_TECH_RESEARCHFIELD_COMBAT"
field "IDS_TECH_RESEARCHFIELD_DEFENSE"
field "IDS_TECH_RESEARCHFIELD_EMPIRE"
field "IDS_TECH_RESEARCHFIELD_DIPLOMACY"
field "IDS_TECH_RESEARCHFIELD_ARTIFACT"
field "IDS_TECH_RESEARCHFIELD_FLEET"
By the way I was misunderstanding something there... I don`t just want to add a block (like a sub category of Combat for example). I want to add a new button with a new Research Tree like the whole combat Tree... to be more precise a ResearchField like stated above. There are 6 now... is it possible to get it up to... uhm... 10 for example? Cause I have to sort some techs elsewhere cause of my Tier 1-3 Plans.
I am at the beginning of understanding the Structure of this data files. I've seen that many things have IDS Stuff like field "IDS_TECH_RESEARCHFIELD_FLEET" that are settled down in the english.str. So I know about the description stuff... but how do I really create a new Research field and bring it to show up in the game?
And by the way THX Harpo for your guidance and for your tools... I did use them to convert it to txt... Awesome work 