Multi Core Support?

Hey, I was just wondering when/how to get more use out of my processor on sins.

My specs are as follows:


Phenom II X4 955 @ 3.6 Ghz

4GB DDR3 1600

Radeon 4870 1GB @ 800/1000

 

Whenever I get deep into a huge game (Huge - Multi Star map with literally thousands of ships going at it all over the different star systems) the game begins to lag. Sometimes, badly if there is a whole lot going on.


When I look at my resource monitor however, the game is only using 1 core of my quad core processor - so I'm guessing the game doesn't support multi-core? Playing Entrenchment 1.5 btw. Is there any way to get multi core support or make performance in these epic, week long campaigns better?

6,061 views 6 replies
Reply #1 Top

 =/ Thats the problem you went with a quad core. No games as of current (NO GAMES) use all 4 cores without heavy modification which ends up busting it anyways. Even Crysis, claimed to be a 4 core game, really only uses 2 to run basically everything, 4 cores will net you "Awesome" physics, where plants and crap react to your presence but everything else? Lags behind.

 At present, Quad Core is the -BEST- set up to use for gaming. But for sins, a single, QUALITY, core would be best, as its an older game, dual core as well, mine is dual but lags slightly after fleet caps have been reached by 8 sides at most.

Reply #2 Top


Hey, I was just wondering when/how to get more use out of my processor on sins.

My specs are as follows:


Phenom II X4 955 @ 3.6 Ghz

4GB DDR3 1600

Radeon 4870 1GB @ 800/1000

 

Whenever I get deep into a huge game (Huge - Multi Star map with literally thousands of ships going at it all over the different star systems) the game begins to lag. Sometimes, badly if there is a whole lot going on.


When I look at my resource monitor however, the game is only using 1 core of my quad core processor - so I'm guessing the game doesn't support multi-core? Playing Entrenchment 1.5 btw. Is there any way to get multi core support or make performance in these epic, week long campaigns better?

End of quote

 

Step 1. Buy a Corsair h50 and and 2 Scythe sflex 1200 prm 120 mm fans to put on it as push pull fans

Step 2. You have an AMD proc get the right memory. C2 1066 C3 1333 then clock them to 6cl or 7 cl whatever you can get done.

Step 3. With your new cooling power clock your cpu at 4.0 or 4.1 at 1.5v

Step 4. Depends on what Mobo you have. What do you have?

Reply #3 Top

I suppose I'll throw this up for discussion's sake. I have PIIx4 at 4.1 GHz 1.5v, MSI790FX-GD70, NB at 2600 at 1.35v, Crucial DDR3 1333 1.65v 7-7-7-24 and a pair of 5870's. Back when I first ran into this problem I was playing a huge random map against all unfair ai and about 5-6 hours in the game slowed to like 10 FPS. Now I can do about 30-35 FPS on those maps. Memory speed is irrelevant, lower clocks are more important.

Reply #4 Top

Quoting rothdave1, reply 3
I suppose I'll throw this up for discussion's sake. I have PIIx4 at 4.1 GHz 1.5v, MSI790FX-GD70, NB at 2600 at 1.35v, Crucial DDR3 1333 1.65v 7-7-7-24 and a pair of 5870's. Back when I first ran into this problem I was playing a huge random map against all unfair ai and about 5-6 hours in the game slowed to like 10 FPS. Now I can do about 30-35 FPS on those maps. Memory speed is irrelevant, lower clocks are more important.
End of rothdave1's quote

 

So basically you are saying to over clock your cpu because it makes a bigger difference then gpu or ram?

 

Reply #5 Top

Quoting micro5797, reply 4

Quoting rothdave1, reply 3I suppose I'll throw this up for discussion's sake. I have PIIx4 at 4.1 GHz 1.5v, MSI790FX-GD70, NB at 2600 at 1.35v, Crucial DDR3 1333 1.65v 7-7-7-24 and a pair of 5870's. Back when I first ran into this problem I was playing a huge random map against all unfair ai and about 5-6 hours in the game slowed to like 10 FPS. Now I can do about 30-35 FPS on those maps. Memory speed is irrelevant, lower clocks are more important.
 

So basically you are saying to over clock your cpu because it makes a bigger difference then gpu or ram?

 
End of micro5797's quote

For Sins absolutely.  Even using just 1 GPU during Sins the GPU utilization never goes over 20 percent. Ram made a pretty solid difference for me as well. AMD cpus seem to like clock speed alot more than mhz, mostly because they are somewhat limited by the integrated memory controller on CPU which is 1066 on C2 chips and 1333 on C3 chips. If you have 1600 ram on a C2 chip and try to get low clocks you will get a sync flood error crash. (Usually anyways).

Reply #6 Top

The reason Sins doesn't use the GPU a lot is because it employs DirectX, which causes the textures (all ~1GB of them; that's actually the biggest part of the Sins directories, the texture folders) to be cached in the RAM for loading.

As it is, Sins probably won't get multi-core support, at least not in its current incarnation of Sins+Entrenchment+Diplomacy/Trinity. Maybe Sins-2, maybe a full-blown Xpack that may/may not be standalone, ala SupCom&FA. Why? Sins was made back in 2004, and rewriting it to allow multiple core support would take a long time, a lot of work, and a lot of money that effectively would be down the drain for something that very few users would even really care about.