I dont think ranting at Ironclad is an issue, because i do not think Ironclad even exist anymore as a company. No one has heard one word from IC in the months since Diplomacy 1.011 was released. IC dev's no longer respond to any posts on this board like they used to do on a regular basis. No one knows if they are on another project. TBH nobody knows anything. We only heard from blair himself, and word has it that he is "moonlighting" on his free time to work on a sins patch by himself.
Unless someone proves me wrong i think IC has become yet another victim of the recession, and now it is up to all of US to support sins. I have done my part. Have you done yours?
Modding like this does indeed enhance a game well beyond its life expectancy which in todays chaotic market a new game is interesting for perhaps what?.. a few months at best. Sins is still going after almost 3 years (if you include the beta).
If you read through all of the litany of complaints i see on this forum you would think Sins is the absolute worst game ever made. Yet after 3 years people still buy it, and play it. Go figure right Yup, this game REALLY sucks Uh Huh.
If you made it this far and are looking at this post then i assume you have figured out that what i said above is absolute nonsense. Sins is now a classic to PC game standards, and has earned its place beside Homeworld, Haegemonia, Starcraft, GalCiv2, EvE, the MOO series etc. etc. Games that stood the test of time, and won.
It is the fans that elevated Sins to this prestigious place. Now that Ironclads status is uncertain it is now up to the fans to keep sins in that prestigious "classic" game status. Even if it means WE have to fix the game.
We do this for IC because they were not a large game developer like EA, Relic, or Blizzard. If this was published or created by any of those company's i would not touch it. I do not enjoy fixing errors that never should have been there to begin with. Since IC was a new indie company, and inexperienced (as it shows in the errors we fixed) we can cut them a little slack. If this was an EA game i would show them NO mercy for these errors just like nobody showed them any mercy in the battlefield series. I probably would never have bought Sins if it was published by any of the above cash cow company's.
For what it is worth Sins was not near as bug prone as games from the "big 3" i mentioned above. The devs proved to us that they gave a damn about their game by the relentless patches of the early times, and wanted it to work right crash free, and didnt want to just pump a new title out every few months to make a quick buck... who cares if it worked or not.
For all of the negative i see on these boards nobody ever stopped to think about, and look at the positive. We got the support for sins alone what the big 3 supported for all of their titles combined... Now you guys have something new to think about.