OR what you could do is add on to cap ships the ability that Gas Giant planets have, it's a passive ability, so it happens once the ship dies.
IDK the exacts, but it states that "any ship within X range of a ship that has been destroyed in the same Grav Well as the Gas Giant takes X splash damage as a result of explosive gasses coming off the planet"
You could (I think) easily mod this onto Cap Ships, increase the range and damage potential, but it's not as intimate (or cool) as having a shiny red button to push in a final, suicidal strike.
THAT, and w/ your method, Strike Craft and SUPER long range frigates don't get affected by it, unless you intend to ram the frigates b4 going down.
Xer0 \^/