So i made a captialship with ability attach an particle, The particle is only one Infinite point with the mesh; and i use the original "GS_Ship.fx" in PipelineEffect folder;
Then comes the problem, after a few seconds maybe 1~2 mins, when i zoom in the ship, the game goes extreamly slowdowm, I dout if the game continue render the mesh which particle defines, I not aware of .fx files, so anyone can help me solve this problem?
BTW, another question is I smoothing faces in 3dmax, but after export, it's smooth in different way which i didn't want, I import the exported mesh and re-smooth, and after export, it's goes different again...