This is my first post, and I hope I'm in the right area. I've seen way too many people get burned for posting in the wrong spot lol. So here it is. I just got turned onto modding a few days ago after playing the game for a couple weeks now. A lot of the basic modding seems pretty straight forward "if you want different abilities on a capital ship, you change the abilities list." The problem I'm running into right now is that I'm trying to make a change that's a little bit more drastic. As you probably already know, the Vasari's starbase has the ability to move around within the planets orbit. I'm trying to figure out if there's a way to make this option available to the TEC's starbase too. I've tried playing around with mulitple settings that appear to have anything to do with movement, trying to use the Vasari's starbase files as references for each one, but I just can't seem to find the right option. To be a little more specific, if this is even at all possible to do, I'd like the starbase to be able to move towards enemy ships that enter your planets orbit, and once the targets been engaged and destroyed, I'd like to be able to have it move back to it's original starting postion. And if there's any way to do it, I want to give it the engagement range options as well; "hold, local, gravity well." I'm just not sure how to go about all of this. I'd appreciate any feedback whatsoever that could send me down the right path on this one. I've tried searching forums for awhile now for any modding help similar to what I'm looking to do, but compared to other games out there, the modding community when it comes to information, seems to be pretty small with this game. Thanks in advance for any replies I get