ALL HANDS SOA2 The Federation Mod Need Help
I am making this thread to gain insight to many answers as I mod my personal version of SOA2. Its also a place for me to store answers to many questions I have seen and read on the forum already, and while I am modding SOA2 many questions I have are kind of generic and thus probably could be answered by anybody and this is why I am placing this on the main modding forum versus under the SOA2 thread.
So if you see something you know you can answer feel free to post a reply. Or if you know of any good links containing answers feel free to post them
Below is a list of the various aspects I wish to touch on in this mod with the objective will be to slow my version down considerably thus making it playable by me in the very limited time I have to play. Its also more of a solo campaign kind of play if you will as well with me playing as the Federation thus this mod intentions is for a single very long game that will not be meant to be replayable and random I am sure by the time I am done with this I will have had my fill and go on to so other mod Ha. Ha.
FEDERATION MOD CHANGE LOG
Things to Do Entitiy Files
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Reduce Hull Regen Rates all ships (Ship files) HullPointRestoreRate ##.##
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Reduce or elliminate Hull Repair Abilities all ships / Change to Shield Restore / Anti Matter restore when possible
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Add Hull repair ability to all factions Constructors
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Verify Hull repair ability for all Ship Construction Platforms and Starbases
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Increase Build Times Ships, Tech, and Installations
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Modify Economics to facilitate larger map and longer build times balance as necessary
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Reduce elliminate fighters/bombers and Trade Ship Traffic
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Add New planet types and Bonus's
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Modify Tech trees to adjust Planetary Colonization Research to allow New Planet Types.
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Decrease Pirate Raids balance with longer game play
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Rename Pirates as Orions
Galaxy Map Projects
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Add Federation System
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Add Klingon Systems
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Add Romulan Systems
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Add Cardassian/Dominion Systems
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Add Bajor and Wormhole
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Add Orion as Pirate Base
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Build Faction Templates
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Assign Factions to Player Slots and Themes