Novus Universum Mod
This will be the main page of the Novus Universum mod I'm working on for SOGE. It has grown to the point that it is a full fledged mod in its own right and I think should be offered to the whole community.
It is a Planet mod. At this point it has over 140 planets, nearly 50 planet types, 7 planet sizes and the promise of a whole new universe for Sins. The planets are based off of the Star Wars Galaxy for the most part but can be adapted to any mod. I'd release it, but it is in a major overhaul right now.
And there is something that a lot of people have been waiting for... Moons. That's right this mod has moons. Just eye candy right now, but in the future I hope to mod planets around them. Stars and non-colonizable objects will also get a overhaul. Much will be added.
The inclusion of moons means something else for the game. Now it is possible to add eye-candy object around the planets. Space stations, shipyards, industry, roids, any thing you could want you can now add. i hope to include these into the planet mod. So if you have any structure models please share and they will pop up around your planets soon.
well as the mod gets closer to release i'll discribe some of the changes. resources have been reworked and expanded. this may mean that there will be too much resources but i'll mess with the gameplay file to bring it down if nessicary. these planets have tiny pops to massive population. 10 to 10000. some planets you cannot upgrade. some will loose you money. thus you have to think about which to colonize at a given time. the grav wells are huge. they can easily fit a few fleets in them though the smaller asteroid or dwarf ones can seem a bit small if you have alot of ships in them. planet upgrades can and do cost alot. this is intented. this is due to their size and shear amount in most cases. the planet health has been significantly upgraded. going from 15k to 120k it covers weak resource planets to massive fortress planets. if anyone has questions please ask.
MOONS! lol Well A moon, but it proves my point.
FULL: http://www.gamefront.com/files/20227224/Novus+Universum+1.2.rarComes with the speadsheet I made the planets from. Highly suggested that you read it to familiarize your self with them.
TEASER: Novus Universum Mod Teaser
This will replace the textures, meshes, and entity files. If a mod doesn't change the entity files just pop it right in. Replaces Terran, Desert, Ice, Volcanic, and Gas Giant.
214 Colonizable Planets
82 Planet Types
8 Sizes (Asteroid, Moon, Dwarf, Normal, Large, Huge, Super, Giant)
Stars come in 8 classes/colors: O (Blue), B (Blue-White), A (Blueish White), F (White), G (Yellowish White), K (Orange Yellow), M (Orange Red), and L (Red; Brown Dwarf)
Star also come in 8 sizes: White/Brown Dwarf, Red Dwarf, Sub Dwarf, Dwarf, Main, Sub Giant, Giant, and Supergiant.
Belt List: Solar belt, Inner belt, Outer belt, Comet Cloud
Redone Clouds and Storms (probably 7 total when done)List: Gas Cloud, Ion Cloud, Dust Cloud, Positron Storm, Plasma Storm, Molecular Storm, Meteor Cloud
MOONS! They are just eye-candy but they look awesome
Planet Characteristics (yes these are the ONLY planet bonuses in the mod. The other ones are too small, odd, unrealistic, or just plain unnecessary.) If you have any ideas for them that I could add please share. ^^Done
Ship building ability (I see no reason for any others. They get a bit too odd or outlandish) Done.
I plan to have fun messing with particles so we'll see what I can do with those. They look promising.
Orbital Structures and Ships! Just eye-candy again but they can really add to the atmosphere. If you have any civilian models or orbital structure/satellite models please offer them. You will be credited and your model will appear around your planet.
Satellite planet and asteroid textures courtesy of NASA and the Celestia Database
Special Thanks to the SOGE Crew for betaing my planets. Particularly Lavo, Who has been a great help.
If you want to see the planets and more just go to www.swrebellion.com and sign up for the SOGE beta.
I see way to many full moons in my house in the early mornings regardless of conditions!!!
^ This is funny!
you are all insane.
^Didn't anyone warn you there is a correlation between the skill of a game's modding community and the insanity of its members.
nope. i didn't read the eula.
Well there is a small problem with the engine. But nothing to be done. Let's play a game: Where are the stars? There are 7 stars systems. find them. Well the textures look good and you can see the stars on smaller maps. lol
When the moon hits my eye like a big pizza pie--it really hurts.
And it's ok if the stars are invisible--we just need moons.
Very soon. VERY soon... (I hope...) Just need brushes. And squash any bugs I might find.
You may just have to revert back to some form of the generic zoomed out stars. Would something like this (scroll down for the graphic) be what you were looking for? (Maybe not ideal but perhaps something to work off of?)
Lol no dude. It's the size of the farstar. it's in the farstar data. There is NO way to see the stars on max size even in your's. Well you can but you have to move it around a bit. lol I COULD increase it but they would be huge and not look good on smaller maps.
Exactly HOW big is your map? I'm currently working on a 170 plus star map. What is your scale set too? If your map scale is set too large then yes this will happen and it will also take probably about five or six years to phase between stars, let alone planets.
lol I slid it all the way up on the in game map maker just to see what would happen.
Here's a bunch of pics for you all.Asteroid
Really like the Crystal, Pangea, Mountain and Asteroid.
Which one of those is a moon?
I thought the planets looked epic as is... Nova, you've really outdone yourself.
How did you get such drastic terminators? Or are they always like that?
nope i messed with the rendering files.
I really hope IC and SD are paying attention to stuff like this to get ideas for more planets in Rebellion, because this stuff is impressive, most impressive.
They are always that way. They come from the future, look for Sarah and John Conner and are just very dark...trust me, I know.
I just munched through the rendering files and got the game to run much smoother. I was flying around the map with the tac grids on! and it was a 200+ planet map.
Yes--but did it have any moons?
Well I give you today's results of messing around with the rendering files. Clouds.Terran
And a particle cloud I haven't shown I think: Positron Storm
I like the swamp. It's pretty for something that isn't a moon. What part of a moon is swamp?
Clouds look good bud!!!
Love it. The night sides look off on some planets though. Are the a work in progress?
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