Hi all,
I am working on a mod that will (hopefully) make the Novalith Cannon an even more awesome feature of the TEC. Instead of just doing damage to the target planet, I am trying to damage every object in the planet's gravity well, be it friend or foe. Unfortunatly, I have hit a wall. Another set of eyes would be much apriciated:
I have underlined my changes
I brought the third instant action from the Flak Burst Buff for the Kol.
The main issue I am having is this: It doesnt work.
File: BuffCannonShellTech.entity
numInstantActions 3
instantAction
buffInstantActionType "DoDamageToPlanet"
instantActionTriggerType "OnDelay"
delayTime 0.000000
damage
Level:0 3500.000000
Level:1 0.000000
Level:2 0.000000
populationKilled
Level:0 150.000000
Level:1 0.000000
Level:2 0.000000
instantAction
buffInstantActionType "ApplyBuffToSelf"
instantActionTriggerType "OnDelay"
delayTime 0.000000
buffType "BuffCannonShellTechPopulationLoss"
effectInfo
effectAttachInfo
attachType "Invalid"
smallEffectName ""
largeEffectName ""
soundID ""
instantAction
buffInstantActionType "DoDamage"
instantActionTriggerType "OnDelay"
delayTime 0.000000
damage
Level:0 30000.000000
Level:1 0.000000
Level:2 0.000000
damageAffectType "AFFECTS_SHIELDS_AND_HULL"
damageType "PHYSICAL"
isDamageShared TRUE