Additional changes (These should be the last.. if the changes are implemented there should be no more changes from me!!)
- Titan abilities: the Titans seem to have the same abilities, except for atmospheric expulsion (Loyalist titan, the Colony). Loyalist Titan should not have the Supervirus ability, which it does - this ability is for Rebel titan only (Boomer). For the loyalist titan, you cannot actually choose atmospheric expulsion as an ability? It automatically appears as an ability after you have added a point to a different ability... Also, the Loyalist titan should not have the nuclear barrage ability... this ability is for the Boomer only.
Remove all of Titans Advent abilities.. Nano Fibers, Advanced Targetting and Harmonic Containment.
Abilities should be:
Cylon Colony
Abilities: Total Atmospheric Expulsion, Organic Armor, Resurrect Basestar, Logic Bomb
Cylon Boomer
Abilities: Super Virus, Organic Armor, Nuclear Barrage, Spawn Raiders
These abilities already exist for some of the Capital ships... they would simply need to be dragged over.
- Resurrection Hub... ability descriptions need to be changed.
Change "Dark Combat Fleet" to:
Resurrect Combat Fleet
Destroyed combat ships are reconstituted at the Hub.
Resurrect Support Fleet
Destroyed support ships are reconstituted at the Hub.
- Says "String not found" for "Colony Pods" research in Defense Systems tree. Description is also missing now. Should be Colony Pods|Infrastructure is built that allows Cylon models to occupy the starbase and provide tax income for your empire.
- In the old mod, Sins of the 13th Tribe, they had a great effect for nuclear missiles. I'm not sure which particle file is the right one, but I'll choose the ones that I think it could be and email to you? sound ok?
If you provide me with the Cylon_English.str and Cylon_stringinfo, I can directly modify these for the new descriptions?