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Coronata vs Eradica

Coronata vs Eradica

https://www.sinsofasolarempire.wikia.com/wiki/Coronata_Titan

https://www.sinsofasolarempire.wikia.com/wiki/Eradica_Titan

 

Eradica significantly superior opponent. After all, is not it?
p.s. What skills have Coronata? What are the upgrades for both the Titans? What is the maximum level could be obtained for the playing of the titans?

39,383 views 50 replies
Reply #26 Top

I think it will be interesting to see how the eradica does. Maybe I missed it, but does purifying a ship count as destruction to enhance the damage output with Strength of the Fallen? In a war of attrition paying a couple thousand credits to keep my titan alive and kicking up its damage seems a favorable compromise to just gettting pounded.

For that matter, sacrificing a capital ship to save the titan is a steal, since your progenitor can re-level it.

And while it may not be satisfying to wait until death to use the ultimate, everyone has been saying that they will not let their Titan die to use its a useless ability. Thats all well and good, but someone's Titan is going to die, and if its mine, I don't mind the chance I could take theirs with me. If you are in a situation where it wouldnt make any difference, you are probably losing anyways.

 

edit - fixed some typos

Reply #27 Top

Quoting Rutlet, reply 26
I think it will be interesting to see how the eradica does. Maybe I missed it, but does purifying a ship count as destruction to enhance the damage output with Strength of the Fallen? In a war of attrition paying a couple thousand credits to keep my titan alive and kicking up its damage seems a favorable compromise to just gettting pounded.
End of Rutlet's quote

 

It does, as I've said before.

-Purifying one of your ships will not only give you hull / shields back but also a damage increase.

-If you've also got a Discordia Battleship present, the destroyed frigate will deal direct damage to the enemy as well.

-With Return of the Fallen, there's a chance that your destroyed ship will return to the battle.

It's one big synergy between abilities, upgrades and ships.

Reply #28 Top

I just had a random thought about that on-titan's-death ability (i forgot what it's called at the moment.

What if it having it would temporarily resurrect the titan (same as now), and you get the buff... but then if you resurrect one of your ships, that also activates the buff?

Reply #29 Top

Both Titans are seriously OP imo. If you are using them with the Advent Trinity, which you should be, you are dishing out damage that the tec only wish they could.  Sure the Titans themselves seem underwhelming at first glance but their synergy in the trinity makes them really OP.

Chastic Burst and Unity Mass with Malice is awesome to behold.  Malice/Unity Mass can easily hit an opposing Cap ship for 5.5K and 42 frigates for 1650 each an opening shot when shield mitigation is at its lowest. Chastic Burst hits every ship for 1000+ and then hits every ship effected by malice for 300 x the amount of ships effected (300x42=12000+ ( I haven't tested Chastic Burst out yet in a large fleet battle).

Neither Titan is going to be effected at all till the Radiance Battleships are dealt with. And if you kill them, which you will be taking 200% damage( which was funny to see a Ragnarok blow its self up with snipe because it didn't remember that) you also get to add those levels to your Titan when they die with Resurrection.  Add in the guardians and the fact that the TEC titan Buffs were already duplicated by the Advent Cap ships, you have a very strong synergy.

Don't forget with all the AoE weapons, its super easy to get 200% attack bonus on the Eradica as the enemy goes after your Long range frigates.  Throw in the extra 25% your getting anyway because you were smart enough to open up with your super weapon when you warped in, you just eliminated the opponent.

Sorry the Advent are the hardest to balance because they are just so damn fun to play.  

edit: Can't add

 

 

Reply #30 Top

Quoting Chronobomb, reply 29
Both Titans are seriously OP imo. If you are using them with the Advent Trinity, which you should be, you are dishing out damage that the tec only wish they could.  Sure the Titans themselves seem underwhelming at first glance but their synergy in the trinity makes them really OP.

Chastic Burst and Unity Mass with Malice is awesome to behold.  Malice/Unity Mass can easily hit an opposing Cap ship for 5.5K and 42 frigates for 1650 each an opening shot when shield mitigation is at its lowest. Chastic Burst hits every ship for 1000+ and then hits every ship effected by malice for 300 x the amount of ships effected (300x42=12000+ ( I haven't tested Chastic Burst out yet in a large fleet battle).

Neither Titan is going to be effected at all till the Radiance Battleships are dealt with. And if you kill them, which you will be taking 200% damage( which was funny to see a Ragnarok blow its self up with snipe because it didn't remember that) you also get to add those levels to your Titan when they die with Resurrection.  Add in the guardians and the fact that the TEC titan Buffs were already duplicated by the Advent Cap ships, you have a very strong synergy.

Don't forget with all the AoE weapons, its super easy to get 200% attack bonus on the Eradica as the enemy goes after your Long range frigates.  Throw in the extra 25% your getting anyway because you were smart enough to open up with your super weapon when you warped in, you just eliminated the opponent.

Sorry the Advent are the hardest to balance because they are just so damn fun to play.  

edit: Can't add

 

 
End of Chronobomb's quote

 

They ARE fun to play, they get all the cool, flashy, high-tech, psionic toys!

Reply #31 Top

Quoting Pat_22_, reply 27

-With Return of the Fallen, there's a chance that your destroyed ship will return to the battle..
End of Pat_22_'s quote

 

I had some big fight with my Eradica + Fleet, and I have yet to see Return of the Fallen and the temporary ressurect of enemy ships to work. Using Purification on temporary alive ships of the enemy would probably make alot more sense than sacrificing your own ships for that purpose.

But as said, either I'm blind (or the overview tree won't show those ships?) or the enemy temporary revival tech isn't working at all. Can't say for Return of the Fallen, because it's alot harder to watch.

 

And I think Purification should be changed to get a boost on the HP/Shields absorbed rather than having the cooldown and antimatter cost reduced. It's not possible anyway to use up the antimatter of the titan with only 2 abilities.

Reply #32 Top

Yup, its kind of weird the Purification ability sinergyzing with the Eradica ultimate.

 

Its like, better watch out to turn off the Puri autocast, or it will destroy your entire fleet in seconds during ulti for n.o.t.h.i.n.g. (becasue even if u reapired 1000 hull, the ship will die anyway).

Reply #33 Top

Alright I played another game as RA and I think that if they change the range of the Titans E to match its Q as well as rework the Ulitmate into some activated form then the Eradica would be fine. 

Also I have a question about the Psi blasts that the Titan and SB fire, are these affected by any sort of upgrade? Because if they don't have damage upgrades then the damage from these weapons will quickly fall behind. Is there some special property they have that I'm not aware of?

Reply #34 Top

Quoting CrimsonWarHawk, reply 33
Also I have a question about the Psi blasts that the Titan and SB fire, are these affected by any sort of upgrade? Because if they don't have damage upgrades then the damage from these weapons will quickly fall behind. Is there some special property they have that I'm not aware of?
End of CrimsonWarHawk's quote

No, but all the other factions have weapons like that too. Railguns, flak, Spirit Blades, point defense, Disruptors, etc. Also the TEC beam and Vasari flash beam upgrade is used by so few units that hardly anyone researches them, so they might be able to be thrown in this category. Honestly having a tech only a few units benefit from is a waste of money you'd only research if your economy is so good you've already won the game.

Reply #35 Top

Found out something interesting. Apparently Coronata's Repossession is one of the best counters against AI Novalith spam. Why? Because AI bombs their own planets that you capture them. Had a game last night where I rushed the less defended planets and captured them one by one setting them up as a target for the Novaliths instead of my own precious planets.

 

Eradica seems to have better firepower while it's abilities... require another game-play different from what I am used to. While Advent ships are not as expensive as Vasari, they are still not as cheap as TEC, so sacrificing them like that for a titan seems wasteful.

Reply #36 Top

Quoting Xmasbeer, reply 35
While Advent ships are not as expensive as Vasari, they are still not as cheap as TEC, so sacrificing them like that for a titan seems wasteful.
End of Xmasbeer's quote

Again, there are ships you can sacrifice that are both free and don't take away from your fleets effectiveness. :P Once their revival techs start working you'll have even more sources of them too.

Reply #37 Top

Quoting CrimsonWarHawk, reply 33
Alright I played another game as RA and I think that if they change the range of the Titans E to match its Q as well as rework the Ulitmate into some activated form then the Eradica would be fine. 

Also I have a question about the Psi blasts that the Titan and SB fire, are these affected by any sort of upgrade? Because if they don't have damage upgrades then the damage from these weapons will quickly fall behind. Is there some special property they have that I'm not aware of?
End of CrimsonWarHawk's quote

You're pointing at a major problem with the Eradica, but not in the way you think.  The Eradica has about as much technology-scaling damage as the TEC titans.  The main reason it's total DPS is lower is the TEC titans both have their non-scaling damage types start very high(at least 50 DPS or so at level 1 + at least 5/level).  By comparison Eradica gets 18+2/level or so on it's nonscaling weapon(psi blast).  This is the reason the utility supertank TLT has about a 20% higher base weapon damage output then the Eradica(which makes no sense)

 

Basically Eradica's scaling weapon types are perfect(exactly where they should be).  But the Psiblast is like 33-40% of what it should be.  Buffing it's damage to 45-54+6/level would put Eradica's damage output where it should be(about 15% higher then the TLT, but still much lower then the extremely fragile TRT).

Reply #38 Top

I still haven't seen return of the fallen at work, but what if it worked with your capital ships and even your Titan?

 

That would be pretty nice.

Reply #39 Top

Quoting Sonntagshut, reply 31
I had some big fight with my Eradica + Fleet, and I have yet to see Return of the Fallen and the temporary ressurect of enemy ships to work. Using Purification on temporary alive ships of the enemy would probably make alot more sense than sacrificing your own ships for that purpose.
End of Sonntagshut's quote

I sent a fleet of cheap frigates against a pirate base to test this.  About mid ways through the massacre, I noticed a bunch of frigates that weren't part of the fleet randomly showing up and attacking the pirates.  I didn't pay attention to whether or not they showed up on the unit list on the right, but I know for fact the ships revived and fought.

Reply #40 Top

Quoting Marshal_Rhadagast, reply 39
I sent a fleet of cheap frigates against a pirate base to test this. About mid ways through the massacre, I noticed a bunch of frigates that weren't part of the fleet randomly showing up and attacking the pirates. I didn't pay attention to whether or not they showed up on the unit list on the right, but I know for fact the ships revived and fought.
End of Marshal_Rhadagast's quote

It just occurred to me. To those who did not have Return of the Fallen work for them, did you have enough fleet supply to have those ships in the first place?

Reply #41 Top

Quoting Yottsu, reply 40
It just occurred to me. To those who did not have Return of the Fallen work for them, did you have enough fleet supply to have those ships in the first place?
End of Yottsu's quote

If a ship dies, it should free up enough supply to cover a replacement.

Reply #42 Top

Quoting Yottsu, reply 40

Quoting Marshal_Rhadagast, reply 39I sent a fleet of cheap frigates against a pirate base to test this. About mid ways through the massacre, I noticed a bunch of frigates that weren't part of the fleet randomly showing up and attacking the pirates. I didn't pay attention to whether or not they showed up on the unit list on the right, but I know for fact the ships revived and fought.

It just occurred to me. To those who did not have Return of the Fallen work for them, did you have enough fleet supply to have those ships in the first place?
End of Yottsu's quote

If one of MY ships dies, it will free up the fleet support, so it can easily be revived after.

If an ENEMY ships get revived for my side, it's TEMPORARY, so why would it need fleet support (if it actually does, this is the bug). ;)

Reply #43 Top

Maybe if it triggered a 1% health, with a 5 min cooldown?

Reply #44 Top

Coronata all the way, suppresion aura reduces the enemy's fleet attack strength by 40%!! add a rapture with vertigo and some iconus guardians and you'll have yourself a VERY tough nut to crack.

Reply #45 Top

So here's an amazingly hilarious fact about Strength of the Fallen - It seems to trigger with the clones from Deceptive Illusion.

I had the skill at level 1, 3 illuminator clones expired and blew up next to it, bam, +24% damage.

Reply #46 Top

You killed our figment of your imagination! You bastard! Destroy them! Destroy them ALL!

Reply #47 Top

Quoting Sonntagshut, reply 31

I had some big fight with my Eradica + Fleet, and I have yet to see Return of the Fallen and the temporary ressurect of enemy ships to work.
End of Sonntagshut's quote

 Unyielding Will

7:42

Reply #48 Top

Quoting Mew1, reply 47

Quoting Sonntagshut, reply 31
I had some big fight with my Eradica + Fleet, and I have yet to see Return of the Fallen and the temporary ressurect of enemy ships to work.

 

7:42
End of Mew1's quote

That's Unyielding Will, the Titan's ultimate.

Return of the Fallen is a passive that grants a 5/10% chance for ships that die under your command to come back to life.

Reply #49 Top

Quoting Mew1, reply 47


7:42
End of Mew1's quote

I did not mean the ART Ult, I mean the 2 rebel techs which resurrect your own ships by 10% chance, and you have a chance of temporary reviving enemy ships. But both of them aren't working.

Reply #50 Top

Quoting Mr., reply 48

That's Unyielding Will, the Titan's ultimate.

Return of the Fallen is a passive that grants a 5/10% chance for ships that die under your command to come back to life.
End of Mr.'s quote

Repaired (At the present day) rebels Advent ?