Let me start this post off by saying I have been a long time fan of the sins of a solar empire series, it is one of the few that have kept my interest in the long term and I hope to see it grow and prosper for many years to come with fresh content from the developers and the community alike!.
with the addition of Rebellion, a full sized expansion to the sins franchise, I would like to ask the developers to include a few small things that are not game changing but I believe would make gamers like myself enjoy the game so much more.
nit pick 1: Sending more then 250 units of resource at a time.
Reason: in the longer games when you start to accumulate vasts amounts of resources and you may want to send your ally say 50,000 to 100,000 credits or so to help him restore his fleet. it takes a good 5 - 10 minutes of furiously clicking away to send it at 250 units at a time.
Suggestion: include a input field in the menu or threw a pop up window allowing players to input how many resources they would like to send per mouse click.
nit pick 2: annoyingly redundant ship creation / galaxy event / etc audio
Reason: I like my large fleets, but when I am creating 100 + of one ship I don't like hearing their spawn audio every 1.5 seconds and I highly doubt many people do. also when a large map is being played and each player has half a dozen deliverence engines or novalith cannons and shells are being lobbed everywhere, a audio notification happens which gets annoying to listen to.
Suggestion: include a menu option to disable spawn audio. and/or include multiple spawn audio tracks for each ship so it does not get so repetitive when building alot more.
nit pick 3: pirates can't use wormholes
reason: It never made sense to me that pirates ( or rebels) could warp in to planets at will but not use wormholes, and on custom made maps where regions are separated by wormholes, it makes pirate raids very limited.
Suggestion: allow for an option to allow pirates access to wormholes for travel.
nit pick 4: Homing mines for the Advent are not built with build mines enabled
reason: when i play Advent, I always want to defend my planets as much as possible, as a result I always put atleast 1 homing mine squad in with my fighter wings, but I typically let the computer auto place them, but i have to go threw each planet, manually select the mine squad and tell them to auto build.
suggestion: include a menu option which would automatically select auto build enabled when building homing mines.
that is all that I can think of for now, I hope this is read by the developers and community members who may be more experienced at the game then I am and can add some more ideas to this list. I want to see sins of a solar empire grow and thrive like I said before and I believe that with some or all of these suggestions it will make the game a fuller and richer experience.