I agree but only upon all 6 factions or more gaining a large fleet & or trade ships flying around, but when it hits the point of 1000+ vessles flying around, the game does noticeably slow down with the odd spike now and again, but i'v had this since Trinity, it's just the amount of ships on the screen at once. I have a decent spec'd computer running a Quad Core 3.6Ghz & 8GB of DDR3 1600Mhz Ram, interesting why it still laggs.