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Lets talk about the Corsev

Lets talk about the Corsev

The Corsev is the new Capital Ship Battlecruiser, for those that don't know what a Battlecruiser is a Battlecruiser is a class of Capital ship that is meant to support its fleet in some way. This can be indirect to the fleet(For example, the Akkan colonizes which in turns gives economy, which allows you to build a fleet.) or direct(For Example, The Dunovs Shield Recharge which recharges shields).  or offensive support(Something that effects the enemies through damage and utility such as EMP charge.). The Corsev is strange as for a support ship it is rather greedy and alot of its support skills are not that good. For example, Salvage Operation only heals the Corsev and provides no support for the rest of the fleet. But first lets talk about what is positive about the Corsev.

  • It tanky, very tanky it has high base hull and shields. Salvage operations contributes this.
  • It can take out corvettes very well due to demolitions team. 

Thats pretty much it, the best features of the Corsev are the exact opposite of what a support ship should actually be.

  1. Boarding Party: While I don't think this is a bad idea for an ability it is in some situations to hard to micro. Getting a ship is a pain in the ass. And it kind of falls off in the late game as again it is to hard to micro and as a support ability it is very lack luster.
  2. Demolitions Team: A good ability, but it provides no utility at all for the fleet. It just kills stuff. Again its not a bad ability but it kind of counter productive to what a support should be. EMP Charge does damage(But to be fair not as much) and it also removes antimatter(even from titans). 
  3. Salvage Operation: As stated before a good ability but its just not a support ability. 
  4. Elite Crew: Actually a good ability for supporting your fleet but unfortunately its boring. A single target improvement to various stats on a friendly capital ship. Good ability, boring and uninspired.

Theres actually alot that could be improved.

Boarding party on destruction through any source as long as its boarded is taken over, also be able to board your own ships and have it heal your ships instead currently the only way to have synergy between demo. team is from if you take over an enemies ship. Demolition team, just give it some utility a knockback or something. Just these two changes would make the corsev easily a great capital ship and require no need to change salvage operation. And my opinion is make elite crew more interesting.

Please do something about it.

28,726 views 33 replies
Reply #26 Top

this cap looks like it just came out of my ass-no offence :blush: . I get the idea that tec are industrialist salvaging parts or ships to make them into warships but the damn thing is ugly. 

Quoting Carighan, reply 25
Am I the only one who thinks that the new cap ships are entirely unnecessary? Sure some of their abilities are nice, but it's stuff I'd rather see on other capships, replacing marginal or underused abilities there. I mean we just got close to having some synergy between the other caps, the carrier-"problem" remains, and now we're adding new ones?

It just seems to be throwing fuel onto a blazing fire.
End of Carighan's quote

 

So far the only effective new capital ship is the discord because it completely replaces the radiance as a battleship simply because of its two offensive area of effect (dont like aoe-->age of empires ^_^ ) abilities that combo fleets. 

e.g maxed guass rail-gun has something like 1200 dps before armor and mitigation on a single target, psionic scream does around 400 dps and 500dps max when combo-ed with its fracture ability to all units within 6000km lol

Its sleek design is also very pleasing-i love it. 

Corsev--well its ok-- i wont build it because its ugly lol and i'll pick a dunov any day for support roles.

 

 

 

Reply #27 Top

this cap looks like it just came out of my ass-no offence :blush: . I get the idea that tec are industrialist salvaging parts or ships to make them into warships but the damn thing is ugly. 

Quoting Carighan, reply 25
Am I the only one who thinks that the new cap ships are entirely unnecessary? Sure some of their abilities are nice, but it's stuff I'd rather see on other capships, replacing marginal or underused abilities there. I mean we just got close to having some synergy between the other caps, the carrier-"problem" remains, and now we're adding new ones?

It just seems to be throwing fuel onto a blazing fire.
End of Carighan's quote

 

So far the only effective new capital ship is the discord because it completely replaces the radiance as a battleship simply because of its two offensive area of effect (dont like aoe-->age of empires ^_^ ) abilities that combo fleets. 

e.g maxed guass rail-gun has something like 1200 dps before armor and mitigation on a single target, psionic scream does around 400 dps and 500dps max when combo-ed with its fracture ability to all units within 6000km lol. 2 discords as seen in the intro video is killer elite esp when escorted by malice and chastic burst.(copyright infringement for using this strategy)

Its sleek design is also very pleasing-i love it. (oh the screams disable abilities on all ships except titans roflcopter)

Corsev--well its ok-- i wont build it because its ugly lol and i'll pick a dunov any day for support roles.

 

 

 

 

Reply #28 Top

@Volt: you can check the sticky post.

Boarding Parties Does Not Convert Ships - Fixed internally.

@Riddle: well, we shouldn't laugh at any one just because his appearance. He SHALL has his own dignity.

 

And really, I like the idea to make Boarding Party also possible on the planets! It will be a great skill if it can be so "versatile".

Unfortunately, I don't think it can become true. Even impossible in Sins 3.

Reply #29 Top

Well, it's not a matter of possibility.  It's not hard at all.  ApplyTargetedBuffToSelf and then have two ApplyBuffToTargets, one for ships and one for planets.  It's a problem with balance.  The more versatile you make an ability, the more problems you can have with it.

Not only that, but superbly versatile abilities aren't the best at anything and as such can almost always be replaced by the more effective alternative.  If it captured anything and everything every time, that'd be okay with me so long as Domination got a buff to an AoE or something comparable.

Reply #30 Top

Quoting Volt_Cruelerz, reply 9

Not a fan of this.  When I play TEC, I personally don't feel like I'm waiting around all that much for abilities and that shield regeneration is very useful, allowing the ship to regen 810 shields over the course of the duration.  I still feel like it should increase the bank targets though...


End of Volt_Cruelerz's quote

 

Hmm, perhaps I'd underestimated the natural regen rates of TEC capitalship shields.  810 shields after 150 duration of +70% implies the average TEC capitalship has a base shield regen of 7.7 shield/sec which was higher then I would have guessed.

In that case the bonus is a lot better then I'd assumed.

 

For those who have actually looked at ship stats int eh game files, what is a general guideline for the shield regen/sec for each faction? 

 

 

Reply #31 Top

Quoting Volt_Cruelerz, reply 29
Well, it's not a matter of possibility.  It's not hard at all.  ApplyTargetedBuffToSelf and then have two ApplyBuffToTargets, one for ships and one for planets.  It's a problem with balance.  The more versatile you make an ability, the more problems you can have with it.
End of Volt_Cruelerz's quote

Yes, but I just mean that, the devs will never make a single skill able to effect both ships and planets. Not even in Sins 2.

Reply #32 Top

So, something to consider here is this thread:

https://forums.sinsofasolarempire.com/424617

Would this mean then that DT is OP because it is or is it OP because it's just really good at taking down corvette spam?  I'm personally inclined to believe the latter.

Reply #33 Top

It seems the people lost their interests on the forum immediately, after they found they couldn't get the Vasari available at which time they thought they would.

And about the other post, so it says Demolition Team is OPed. But why nobody criticize about the Fracture? It's an AoE skill, comparing to the Nano Dissembler and Scattered Shot, which are only single target skills.