Tons of people were complaining about them being moons. So they added a second upgrade level and changed the name to try to make it more unique.
people weren't complaining about them being moons, they were complaining that the moons were boring additions to the game. The added nothing that an asteroid couldn't provide.
Changing just the name and the amount of planetary upgrades is a half assed approach to fixing the problem, something that causes me to wonder how valuable the brand name of the two companies is. My thread on improving moons was a half assed, half baked idea that I cooked up in 10 minutes. The developers half assed my half assed idea, so in reality they quarter assed it. Everyone, they are in the business to make money on rebellion and reinvest that money into their other IP's! We are their profit farming base, and as such they will only choose minimal ways to appease us so long as the money keeps flowing.
Dwarf planets are also boring as they currently are. Changing the name and adding another population/HP upgrade doesn't make them interesting or exciting, the developers are being very minimalist in their game because Rebellion is all about the amount of money they can make, not about the amount of quality product they can give their fans. They make minimal changes(mostly economic) and aren't adding any content (only the illusion of content by adding in the different races in stages). All in all this is just a straight up money grab, for whatever purpose. They are trying to open another IP after all, so that they can divide their focus yet again.
Small group with divided focus = crappy production. In the same bit, large group with divided focus = mediocre production (blizzard).
I fear stardock and Ironclad are trying to build rome in a few years instead of the hundreds it required.
They know a lot of people are just going to buy rebellion because of the brand value alone. That is what I did. Now after this failure of a beta and the impending release, the "get it done when its done" lie is starting to show. After all, the races only just finished development, and the balance phase is going to be glossed over while the multiplayer community will be marginalized for the convenience of profit. If I get marginalized in this fashion i'll just quit the game, no matter how much I enjoy it(well the new minidumps and desyncs ensure that the game isn't playable online anyways). I despise game companies for choosing these profit priority decisions and stardock and Ironclad are going to lose the moral high ground they they had and in doing so will have lost the value of the trust that the players invested into the company.
Long term, they are like the risk player who over expands to capture north America and whines because they aren't going to be able to defend it. They haven't started whining yet. Thats going to happen in a year or so when their second IP fails. I've seen Ironclads new game, the design, even in alpha, seems to be quite simple and irrelevant in todays market. I've been in enough beta's to know what i'm talking about.