I'm not a complete newcomer to SINS; I've played the vanilla version here and there a few years until I got Rebellion, but I've never played multi vs human players. I've read several of the "noob tips" threads and the overall idea looks pretty sound when I have the experience to effectively pull them off, but for those who care to help me out I'd like some more specific notes about how I might want to adjust my play style to function in PvP combat, especially in teams.
For starters, I love to play as TEC Loyalist, as they have always suited my playing style of turning my territory into a shell until my invasion force is so powerful I can almost certainly succeed in an assault on my target planet. I heavily emphasize economic strength and researches (probably too much research), and I prioritize having a single "everything" fleet rather than several smaller fleets across my territory. I've gotten away with this because the AI sucks balls at getting through planetary defences, and as Loyalist my defences alone can pretty much annihilate a medium pirate fleet with a properly placed starbase. The fact that for the AI, cap ship death = run also makes it fairly easy to send a force much stronger than mine running home, but that sure won't work (I think) with human players. And I have only a vague idea how to thoroughly micromanage my fleet.
But my overall strategy has thus far almost always been to the end of some economic goal. In my mind, money = metal, crystal, research, ships, structures, and planet upgrades. In every game I've played, I have almost always had an insane economic advantage. I have lost entire fleets before and cranked out even more powerful ones using less than half my entire credit reserve. Yes, I'm a saver to the max level.
With that spiel out of the way, I would be very grateful to anyone willing to offer me points on how to apply my strengths to MP and shore up weaknesses before I start stepping into multiplayer battles.