982 AI army positioned between 4 tiles
An AI nation moved an army to the point where 4 tiles met so that it was (at least graphically) partially within all 4 tiles.
An AI nation moved an army to the point where 4 tiles met so that it was (at least graphically) partially within all 4 tiles.
I've seen this in 0.981 too but forgot to write it down in my bug list.
Me too.
And I had a battle where an AI-catapult "hopped" on one of my heroes when he neared it. I could find his real place (it was invisible there) and attack it when scanning for his probable location with the mouse and waiting for a for a change of the cursor. Perhaps the withdraw a tile animation is bugged?
Another catapult bug: I entered a fortress with a lone (produced) catapult in it with a stack of 8 heroes. Next turn the catapult was gone forever (I wasn't training something in the fortress).
For me it doesn't persist through saves, even though I have seen it forever.
Sincerely
~ K
Welcome Guest! Please take the time to register with us.
Select a reason for giving karma:
You're about to visit an external site:
Sign up here to get the latest news, updates, and special offers delivered directly to your inbox.