Oh, fascinating stuff guys.
The reason i asked was because i thought i saw it in one of IskatuMesk's videos ( http://youtu.be/6lXbzxI0w3g?t=44m26s - looks & sounds freaking awesome bud, good job!) but now that i go back and rewatch it i noticed you guys are right. In my haste i didn't notice they were not rotating, i blame my failure on the fact that he has about a bijillion cannons per ship hehe 
Its fantastic, the new count in rebellion is awesome:)
Hmmm, so rotating turrets are particle emitters that are placed on top of the hard point dummy? Anyone know what area of the forum i should go looking through to find out how the masters did it? Sounds way beyond me but just want to have a little nosey
Related to turrets, and likely the question i should of started with lol.
I imported the Kol into Max and i noticed it came without any of the turrets. Did i import it incorrectly or is it supposed to come without the turrets. If so, should i export my own ships without turrets (and if so, how to i get custom turrets onto the ships? ...or any for that matter)
Would it be these?
Point
DataString "Weapon-0"
Position [ 16.977081 22.018959 343.160919 ]
Orientation
[ 1.000000 0.000000 0.000000 ]
[ 0.000000 1.000000 0.000000 ]
[ 0.000000 0.000000 1.000000 ]
Thanks for the help guys 