politcal borders please?

Does anyone know if politcal borders might be added? i really really hate the way influence works in this and GC2. The way for example mars can be colonised by aliens is stupid. Influence is great in concept like the way it works in civ 5 but it should not replace borders.

7,882 views 4 replies
Reply #1 Top

At present if an AI colonizes Mars, it will be but a short time before Mars flips to Terrans, because Earth has a strong influence.   The AI just helped out.  

 

I am not saying the current system is perfect, but I prefer a mechanic in which dumb things are punished, not prevented by arbitrary rule sets.   

Reply #2 Top

In the GalCiv universe, political boundaries do not extend past planets. No one owns or controls space. This can admittedly be frustrating, but there are UP resolutions that can make your influence border more enforceable.

Reply #3 Top

Really what needs to be addressed is the AI attempting to colonize planets inside overwhelming SOIs in the first place.

Reply #4 Top

Quoting SilentHastati, reply 3

Really what needs to be addressed is the AI attempting to colonize planets inside overwhelming SOIs in the first place.
End of SilentHastati's quote

This is a serious concern because in GC2 ToA, the AI still plants colonies in ridiculous places --- at least in my experience, playing at medium difficulties and immense galaxies.  The Community Update to GC2 that is just about finished does not seem to fix this, although at higher difficulty levels the AI may do better.  Perhaps others can comment on that.

I have to admit that this practice is at least annoying, for a while.