Here's a minor little quirk I've always found odd Blair, and one that modders might appreciate if it changed if you think you'll do any more little updates.
Currently, the "ANTIMODULE" AttackType has the odd special trait that ships that deal more than 50% of their damage with this attack type can only attack starbases and planet modules. This seems redundant as we also have the "canOnlyTargetStructures" boolean that one would think would do the same thing.
This takes a bit of flexibility away from modders. Early in Rebellion many people suggested letting anti-structure cruisers damage titans as a way to counter them, but this could not even be done in a mod because a unit that deals only antimodule damage cannot attack titans (or other ships) even if the canOnlyTargetStructures line is set to false. Other modders may want to repurpose the damage type entirely, but its not very practical since the units that use it can only attack structures.
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Also, any idea when 1.87 will be sent out for everyone? I can understand wanting to test a bit with the LAA changes, but a little heads up is always appreciated. If nothing else so modders can update their installation instructions quickly.