Some interesting NC Soft factoids:
from
Stardock Forums
I got this in a press email, thought it
had some "Huh, well how aboot that?" kinda points in it, figured I'd
share.
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Millions and Millions of Statistics Mark First Year of NCsoft’s City of Heroes and Lineage II Massively Multiplayer Online Games
On April 28, 2004, NCsoft launched two popular massively multiplayer online games into the North American market, Lineage II: The Chaotic Chronicle and City of Heroes, which was the first time that a game publisher had launched two MMOs on the same day. Fortunately, the simultaneous launches went without a hitch. City of Heroes went on to become a critical and commercial smash and Lineage II created a large and loyal following as the premier game for elite player-versus-player fans.
With a year of game play under the belts of City of Heroes and Lineage II, the game accumulated a number statistics from the battle fields, castle sieges and clashes between heroes and villains. Here are but a few:
* More than 10 million characters were created in City of Heroes, of those 10 million:
o 27 percent were of mutant origin
o 24 percent were of magic origin
o 18 percent were of natural origin
o 16 percent were of science origin
o 15 percent were of technology origins
* The 10 million characters created in City of Heroes is equivalent to the combined populations of Chicago, Los Angeles, Houston and Philadelphia.1
* More than 2 million Lineage II characters were created from the five races: humans, elves, dwarves, dark elves and orcs, which is roughly half the number of babies born in the United States last year. 2
* More than 100,000 super groups were created in City of Heroes, which is more than twice the number of Boy Scout troops that exist in the United States. 3
* More than 32,000 clans were created in Lineage II, which is nearly twice as many state and local police departments in the United States. 4
* Paragon City in the City of Heroes game is around the same size as Manhattan at 23 square miles.
* More than 11 million quests were completed in Lineage II, which is approximately equivalent to the number of games played in 21,484 full National Football League regular seasons.
* More than 80 million hours of City of Heroes have been played, which is equal to more than 9,000 years if played by one person. Nine thousand years ago man made the first fermented drinks in history, according to a recent discovery in China. 5
* More than 58 million deaths have taken place in the land of Aden in Lineage II, which makes life insurance premiums quite costly.
* More than 1.1 trillion influence, which is used as currency in City of Heroes, is in circulation in Paragon City. The United States’ Congressional Budget Office’s 2005 annual report on the budget outlook forecasts a cumulative deficit of $1.3 trillion from 2005 to 2014 for the U.S. federal budget. 6
Sources:
1. U.S. Census Bureau
2. U.S. Census Bureau
3. Approximately 44,000: Boy Scouts of America National Council
4. Approximately 17,000, US Department of Justice
5. Associated Press
6. Los Angeles Times
============================================
Millions and Millions of Statistics Mark First Year of NCsoft’s City of Heroes and Lineage II Massively Multiplayer Online Games
On April 28, 2004, NCsoft launched two popular massively multiplayer online games into the North American market, Lineage II: The Chaotic Chronicle and City of Heroes, which was the first time that a game publisher had launched two MMOs on the same day. Fortunately, the simultaneous launches went without a hitch. City of Heroes went on to become a critical and commercial smash and Lineage II created a large and loyal following as the premier game for elite player-versus-player fans.
With a year of game play under the belts of City of Heroes and Lineage II, the game accumulated a number statistics from the battle fields, castle sieges and clashes between heroes and villains. Here are but a few:
* More than 10 million characters were created in City of Heroes, of those 10 million:
o 27 percent were of mutant origin
o 24 percent were of magic origin
o 18 percent were of natural origin
o 16 percent were of science origin
o 15 percent were of technology origins
* The 10 million characters created in City of Heroes is equivalent to the combined populations of Chicago, Los Angeles, Houston and Philadelphia.1
* More than 2 million Lineage II characters were created from the five races: humans, elves, dwarves, dark elves and orcs, which is roughly half the number of babies born in the United States last year. 2
* More than 100,000 super groups were created in City of Heroes, which is more than twice the number of Boy Scout troops that exist in the United States. 3
* More than 32,000 clans were created in Lineage II, which is nearly twice as many state and local police departments in the United States. 4
* Paragon City in the City of Heroes game is around the same size as Manhattan at 23 square miles.
* More than 11 million quests were completed in Lineage II, which is approximately equivalent to the number of games played in 21,484 full National Football League regular seasons.
* More than 80 million hours of City of Heroes have been played, which is equal to more than 9,000 years if played by one person. Nine thousand years ago man made the first fermented drinks in history, according to a recent discovery in China. 5
* More than 58 million deaths have taken place in the land of Aden in Lineage II, which makes life insurance premiums quite costly.
* More than 1.1 trillion influence, which is used as currency in City of Heroes, is in circulation in Paragon City. The United States’ Congressional Budget Office’s 2005 annual report on the budget outlook forecasts a cumulative deficit of $1.3 trillion from 2005 to 2014 for the U.S. federal budget. 6
Sources:
1. U.S. Census Bureau
2. U.S. Census Bureau
3. Approximately 44,000: Boy Scouts of America National Council
4. Approximately 17,000, US Department of Justice
5. Associated Press
6. Los Angeles Times
(Honestly, I didn't know what else to take away from this PR. Heh.)