Just something I wanted to touch base with Im running a Vista 64bit system with SLI Nvidia Geforce 8800GTS 640 and DX10, I tried to play Sins in verious SLI modes and none of them worked Spilt Frame Rendering or Alternate Frame Rendering. In spilt frame rendering the game would start up and the graphics would like great except for a band of nothing across the middle of the screen as for alternate frame rendering It seems to start up fine but it never gets to the first screen just reminds black. Also if you could provide addition support for higher end systems (aka custom gaming rigs) to take advantage of 64 bit, multiple core, SLI, exc...