Weapon FX not displaying in large battles

When i have a huge battle (100's of ships in a grav well). The FX seem to stop displaying when zoomed in close. You cant see who is shooting at who. No explosions. No nothing. Just ships vanishing when they are destroyed. I would send a save game, dump, or replay, but the game freezes when you end it. Making me have to use the task manager to exit.

This seems to happen on very large games so i am wondering if its the game scaling down, or disabling the FX to speed it up. The game locking up on exit is frustrating because it doesn't save the replay, or create a mini dump.

Has anyone else run into this problem?
2,856 views 6 replies
Reply #1 Top
I have not, it sounds like your computer starts to struggle with the game at that stage
Reply #2 Top
I've seen this issue even in relatively small battles (2-3 dozen ships in a gravwell), so it's definitely not just you, Major Stress. As others stated in the Technical Feedback thread, it isn't just weapon FX, it's everything that falls under the particle system, including exhaust trails, engine flares, and (IIRC) the blinking nav lights ("flair").
Reply #3 Top
Yes, it gets a little choppy at that point, but it is still playable. On single star maps i dont have this issue. This was on the systems of war map vs 3 AI. I intentionally let the AI build up, and reach tech lvl 15. As soon as i saw insurgents i summoned dark fleet, and attacked. The battle was a big stalemate in the center system. It would have made great screenshots if everything worked right

EDIT: Ok, I was just checking to make sure it wasnt just me that this happened to, because i usually didn't run into issues like before in the past 3 beta's.
Reply #4 Top
edit: oh bah, ignore me. my bad.
Reply #5 Top
i have also had this bug and it isn't just on large maps or fights. it affects all weapon effects, engine trails, and other effects. It isn't constant tho, some effects will apear at random but as far as i can see there is no pattern to those working and those not

my system certainly isn't strugglering
Reply #6 Top
edit: oh bah, ignore me. my bad.
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