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Apheirox
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Apheirox's Created Posts
Post Title
Replies
Category
Last Reply Info
Moan about pirates
Mar 2, 2016
15
Sins of a Solar Empire
suavesamaritan
Mar 14, 2016
'Turret expand'
Jul 16, 2013
14
Sins of a Solar Empire
RespawnedTitanL10
Jun 6, 2014
"Forbidden Worlds" DLC, aka. "Advent Booster Pack 1"
Jun 14, 2013
16
Sins Rebellion
colonelellios
Jun 26, 2013
Factional metagame analysis
Jan 1, 2013
1
2
26
Strategy
RiddleKing
Apr 5, 2013
Rebellion criticism: Pirate nonsense, weaksauce AI and more
Dec 25, 2012
18
Sins of a Solar Empire
GoaFan77
Dec 27, 2012
[Suggestion]Make it harder to break alliances & cease fires
Jan 28, 2010
1
Sins Diplomacy
wbino
Jan 28, 2010
[Suggestion]Make determining mission reward easier
Jan 28, 2010
0
Sins Diplomacy
Apheirox
Jan 28, 2010
[Minor bug]Sound missing
Jan 28, 2010
0
Sins Diplomacy
Apheirox
Jan 28, 2010
[Feature request]Limited ressource quantities available at Black Market & more price fluctuation
Dec 4, 2009
13
Sins Diplomacy
Darksxx
Dec 10, 2009
[Feature request]AI understanding the 'Prisoner's dilemma' metagame
Dec 4, 2009
5
Sins Diplomacy
SivCorp
Dec 6, 2009
MINES - A break from the Scout discussion...
Nov 23, 2009
1
2
28
Sins of a Solar Empire
Doomfest_23
Nov 24, 2009
Mines should be made useful. My idea of how this should be done is by making them invisible rather than invulnerable and phased out but other options are welcomed in play. Beyond the whole debate on the more specific details and balancing of this, do you ...
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